# # Some routines to test bezier curves/surfaces. # # # Set display to on to view some results, off to view nothing. # display = on; save_res = resolution; DLevel = iritState( "DumpLevel", 255 ); if ( machine == msdos, resolution = 5, resolution = 10 ); s45 = sin( pi / 4 ); cbzr = list( ctlpt( P2, 1.0, 1.0, 0.0 ), ctlpt( P2, s45, s45, s45 ), ctlpt( P2, 1.0, 0.0, 1.0 ) ); free( s45 ); sbzr = list ( list( ctlpt( E3, 0.1, 0.0, 1.0 ), ctlpt( E3, 0.3, 1.0, 0.0 ), ctlpt( E3, 0.0, 2.0, 1.0 ) ), list( ctlpt( E3, 1.1, 0.0, 0.0 ), ctlpt( E3, 1.3, 1.5, 2.0 ), ctlpt( E3, 1.0, 2.1, 0.0 ) ), list( ctlpt( E3, 2.1, 0.0, 2.0 ), ctlpt( E3, 2.3, 1.0, 0.0 ), ctlpt( E3, 2.0, 2.0, 2.0 ) ), list( ctlpt( E3, 3.1, 0.0, 0.0 ), ctlpt( E3, 3.3, 1.5, 2.0 ), ctlpt( E3, 3.0, 2.1, 0.0 ) ), list( ctlpt( E3, 4.1, 0.0, 1.0 ), ctlpt( E3, 4.3, 1.0, 0.0 ), ctlpt( E3, 4.0, 2.0, 1.0 ) ) ); cb = cbezier( cbzr ) * scale( vector( 0.7, 1.4, 1.0 ) ); free( cbzr ); color( cb, red ); sb = sbezier( sbzr ); free( sbzr ); color( sb, red ); save( "bezier1", list( fforder( cb ), ffmsize( cb ), ffctlpts( cb ), fforder( sb ), ffmsize( sb ), ffctlpts( sb ) ) ); if ( display == on, interact( list( axes, cb, sb ) ): viewstate( "DSrfMesh", on ): pause(): viewstate( "DSrfMesh", off ): pause() ); # # Curve refinement (note the returned curve is a bspline curve). # cb_ref = crefine( cb, false, list( 0.25, 0.5, 0.75 ) ); color( cb_ref, yellow ); if ( display == on, interact( list( axes, cb, cb_ref ) ) ); free( cb_ref ); # # Curve subdivision. # cb_lst = cdivide( cb, 0.5 ); cb1 = nth( cb_lst, 1 ); color( cb1, green ); cb2 = nth( cb_lst, 2 ); color( cb2, yellow ); free( cb_lst ); if ( display == on, interact( list( axes, cb, cb1, cb2 ) ) ); free( cb1 ); free( cb2 ); # # Region from curve. # cbr1 = cregion( cb, 0.3, 0.6 ); color( cbr1, yellow ); cbr2 = cregion( cb, 0.5, 1.0 ); color( cbr2, green ); cbr3 = cregion( cb, 0.3, 0.0 ); color( cbr3, blue ); if ( display == on, interact( list( cb, cbr1, cbr2, cbr3 ) ) ); free( cbr1 ); free( cbr2 ); free( cbr3 ); # # Surface subdivision and merging. # sb_lst = sdivide( sb, COL, 0.4 ); sb1 = nth( sb_lst, 1 ); color( sb1, green ); sb2 = nth( sb_lst, 2 ); color( sb2, yellow ); free( sb_lst ); if ( display == on, interact( list( axes, sb, sb1, sb2 ) ) ); sbm = smerge( sb1, sb2, COL, 1 ); display = on; if ( display == on, interact( list( axes, sbm, sb1, sb2 ) ) ); sbm = smerge( sb1 * trans( vector( 0.0, -0.5, 0.0 ) ), sb2 * trans( vector( 0.0, 0.5, 0.0 ) ), COL, 0 ); if ( display == on, interact( list( axes, sbm, sb1, sb2 ) ) ); free( sb1 ); free( sb2 ); sb_lst = sdivide( sb, ROW, 0.8 ); sb1 = nth( sb_lst, 1 ); color( sb1, green ); sb2 = nth( sb_lst, 2 ); color( sb2, yellow ); free( sb_lst ); if ( display == on, interact( list( axes, sb, sb1, sb2 ) ) ); sbm = smerge( sb1, sb2, ROW, 1 ); if ( display == on, interact( list( axes, sbm, sb1, sb2 ) ) ); sbm = smerge( sb1 * trans(vector( -0.5, 0.0, 0.0 ) ), sb2 * trans(vector( 0.5, 0.0, 0.0 ) ), ROW, 0 ); if ( display == on, interact( list( axes, sbm, sb1, sb2 ) ) ); free( sbm ); free( sb1 ); free( sb2 ); # # Region from surface. # sbr1 = sregion( sb, COL, 0.3, 0.6 ); color( sbr1, yellow ); sbr2 = sregion( sb, COL, 0.8, 1.0 ); color( sbr2, green ); sbr3 = sregion( sb, ROW, 0.1, 0.4 ); color( sbr3, blue ); interact( list( sb, sbr1, sbr2, sbr3 ) ); free( sbr1 ); free( sbr2 ); free( sbr3 ); # # Derivative, intergals and normal curves/surfaces # dcb = cderive( cb ); if ( display == on, interact( list( axes, dcb, cb ) ) ); dsb1 = sderive( sb, ROW ); color( dsb1, magenta ); dsb2 = sderive( sb, COL ); color( dsb2, yellow ); if ( display == on, interact( list( axes, dsb1, dsb2, sb ) ) ); ncb = cnrmlcrv( cb ); color( ncb, yellow ); if ( display == on, interact( list( axes, ncb, cb ) ) ); nsb = snrmlsrf( sb ); color( nsb, yellow ); if ( display == on, interact( list( axes, nsb, sb ) ) ); cb1 = coerce( cb, e3 ); printf( "C/SDerive tests = %d %d %d\\n", list(cb1 == cderive( cinteg( cb1 ) ), sb == sderive( sinteg( sb, ROW ), ROW ), sb == sderive( sinteg( sb, COL ), COL ) ) ); free( cb1 ); free( dcb ); free( dsb1 ); free( dsb2 ); free( ncb ); free( nsb ); # # Iso curves extraction from surface. # cb_all = list( axes ); snoc( sb, cb_all ); for ( t = 0.1, 0.1, 0.9, cb1 = csurface( sb, COL, t ): color( cb1, green ): snoc( cb1, cb_all ) ); for ( t = 0.1, 0.1, 0.9, cb1 = csurface( sb, ROW, t ): color( cb1, green ): snoc( cb1, cb_all ) ); if ( display == on, interact( cb_all ) ); free( cb_all ); # # curves extraction from surface mesh. Note curves may be not on the surface. # cb_all = list( axes ); snoc( sb, cb_all ); for ( t = 0, 1, 2, cb1 = cmesh( sb, COL, t ): color( cb1, green ): snoc( cb1, cb_all ) ); for ( t = 0, 1, 4, cb1 = cmesh( sb, ROW, t ): color( cb1, green ): snoc( cb1, cb_all ) ); free( t ); if ( display == on, interact( cb_all ): viewstate( "DSrfMesh", on ): pause(): viewstate( "DSrfMesh", off ): pause() ); free( cb_all ); # # convert into polygons/polylines (using default resolution). # p = gpolyline( list( sb, cb ), off ); if ( display == on, interact( list( p, axes ) ) ); p = gpolygon( sb, on ); if ( display == on, viewstate( "DrawVNrml", on ): interact( list( p, axes ) ): viewstate( "DrawVNrml", off ) ); # # reverse surface ( flip normals ). # q = gpolygon( -sb, on ); if ( display == on, viewstate( "DrawVNrml", on ): interact( list( q, axes ) ): viewstate( "DrawVNrml", off ) ); free(p); free(q); # # Offset approximation by translation of srf/crv in normal direction. # cbo = offset( cb, 0.1, 0.1, off ); if ( display == on, interact( list( axes, cb, cbo ) ) ); free(cbo); sbo = offset( sb, 0.2, 0.1, off ); if ( display == on, interact( list( axes, sb, sbo ) ) ); free(sbo); # # Surface and Curve evaluation. # save( "bezier2", list( ceval( cb, 0.0 ), ceval( cb, 0.1 ), ceval( cb, 0.3 ), ceval( cb, 0.5 ), ceval( cb, 0.9 ), ceval( cb, 1.0 ), seval( sb, 0.0, 0.0 ), seval( sb, 0.1, 0.0 ), seval( sb, 0.3, 0.0 ), seval( sb, 0.5, 0.5 ), seval( sb, 0.9, 0.1 ), seval( sb, 1.0, 1.0 ) ) ); # # Surface and Curve tangents. # save( "bezier3", list( ctangent( cb, 0.0, true ), ctangent( cb, 0.1, true ), ctangent( cb, 0.3, true ), ctangent( cb, 0.5, true ), ctangent( cb, 0.9, true ), ctangent( cb, 1.0, true ), stangent( sb, ROW, 0.0, 0.0, true ), stangent( sb, COL, 0.1, 0.0, true ), stangent( sb, ROW, 0.3, 0.0, true ), stangent( sb, COL, 0.5, 0.5, true ), stangent( sb, ROW, 0.9, 0.1, true ), stangent( sb, COL, 1.0, 1.0, true ) ) ); z = IritState( "CmpObjEps", 1e-10 ); CheckTangentEval = function( c ): dc: dc = cderive( c ): return = ( ctangent( c, 0.0, 0 ) == coerce( ceval( dc, 0.0 ), vector_type ) && ctangent( c, 0.1, 0 ) == coerce( ceval( dc, 0.1 ), vector_type ) && ctangent( c, 0.3, 0 ) == coerce( ceval( dc, 0.3 ), vector_type ) && ctangent( c, 0.5, 0 ) == coerce( ceval( dc, 0.5 ), vector_type ) && ctangent( c, 0.9, 0 ) == coerce( ceval( dc, 0.9 ), vector_type ) && ctangent( c, 1.0, 0 ) == coerce( ceval( dc, 1.0 ), vector_type ) ); printf( "Tangent evaluations for\\n\\tpolygons - %d\\n\\trational - %d\\n", list( CheckTangentEval( coerce( cb, e3 ) ), CheckTangentEval( cb ) ) ); z = IritState( "CmpObjEps", z ); free( z ); # # Surface and Curve normals. # save( "bezier4", list( cnormal( cb, 0.0 ), cnormal( cb, 0.1 ), cnormal( cb, 0.3 ), cnormal( cb, 0.5 ), cnormal( cb, 0.9 ), cnormal( cb, 1.0 ), snormal( sb, 0.0, 0.0 ), snormal( sb, 0.1, 0.0 ), snormal( sb, 0.3, 0.0 ), snormal( sb, 0.5, 0.5 ), snormal( sb, 0.9, 0.1 ), snormal( sb, 1.0, 1.0 ) ) ); DLevel = iritState( "DumpLevel", DLevel ); free( DLevel ); resolution = save_res; # # save("cb", cb); # save("sb", sb); # # cb1 = load("cb.crv"); # sb1 = load("sb.srf"); # # save("cb1", cb1); # save("sb1", sb1); # # free( cb1 ); free( cb ); free( sb ); free( display );