A wiggle surface with its Gaussian curvature as a scala field, stexture mapped ontop, using irender. [OBJECT MATRICES [OBJECT VIEW_MAT [MATRIX -0.798242 0.284714 -0.530799 0.000000 0.361486 -0.478452 -0.800257 0.000000 -0.481807 -0.830675 0.279000 0.000000 0.073173 0.000000 0.000000 1.000000 ] ] ] [OBJECT [color 14] WIGGLE [SURFACE BSPLINE 3 5 3 3 E3 [KV 0 0 0 1 1 1] [KV 0 0 0 1 2 3 3 3] [0.013501 0.46333 -1.01136] [0.410664 -0.462427 -0.939545] [0.699477 0.071974 -0.381915] [-0.201925 1.15706 -0.345263] [0.210717 0.022708 -0.34285] [ 0.49953 0.557109 0.21478] [-0.293521 0.182036 -0.234382] [0.103642 -0.743721 -0.162567] [0.392455 -0.20932 0.395063] [-0.508947 0.875765 0.431715] [-0.096305 -0.258586 0.434128] [0.192508 0.275815 0.991758] [-0.600543 -0.099258 0.542596] [-0.20338 -1.02502 0.614411] [0.085433 -0.490614 1.17204] ] ]