;Size of ZBuffer (must be square). ZBufSize 500 ;Size of bicubic Bspline's mesh CbcBspSize 100 ;Methods of optimal subdivision of surfaces into polygons. ;If 0 surfaces are converted into polygons using a fixed grid. Otherwise, ;if 1 surfaces are adaptively converted into polygons by curvature. Otherwise, ;if 2 surfaces are adaptively converted into polygons by bilinears. PolyOpti 0 ;Num of mesh updates' iterations. NumIters 10 ;If TRUE edges trimmed amount that depends on the angle between the ;intersecting edges. MoreVerbose FALSE ;If TRUE, output is dumped as a binary file. If FALSE, output is text. BinaryOutput FALSE ;Angle of mesh which also controls the orientation of the stripes. StripesAngle 60 ;Zbuffer's Z values scale - controls the relative affect of the height ;on the XY motion of the stripes. ZScale 0.1 ;Initial depth to initial the Z buffer with ZInitDepth 0.0 ;FineNess of polygonal approximation used in the Z buffer visibility test. FineNess 20