/********************************************************************** * $Id: Depth.cpp,v 1.2.2.1 2005/05/23 18:41:51 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * ********************************************************************** * $Log: Depth.cpp,v $ * Revision 1.2.2.1 2005/05/23 18:41:51 strk * Replaced sprintf uses with ostringstream * * Revision 1.2 2004/07/02 13:28:26 strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.1 2004/03/19 09:48:45 ybychkov * "geomgraph" and "geomgraph/indexl" upgraded to JTS 1.4 * * Revision 1.10 2003/11/07 01:23:42 pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * **********************************************************************/ #include #include #define DEPTHNULL -1 namespace geos { int Depth::depthAtLocation(int location) { if (location == Location::EXTERIOR) return 0; if (location == Location::INTERIOR) return 1; return DEPTHNULL; } Depth::Depth() { // initialize depth array to a sentinel value for (int i=0; i<2; i++) { for (int j=0; j<3;j++) { depth[i][j]=DEPTHNULL; } } } Depth::~Depth() { // delete[] &depth; } int Depth::getDepth(int geomIndex,int posIndex){ return depth[geomIndex][posIndex]; } void Depth::setDepth(int geomIndex,int posIndex,int depthValue){ depth[geomIndex][posIndex] = depthValue; } int Depth::getLocation(int geomIndex,int posIndex) { if (depth[geomIndex][posIndex] <= 0) return Location::EXTERIOR; return Location::INTERIOR; } void Depth::add(int geomIndex,int posIndex,int location){ if (location == Location::INTERIOR) depth[geomIndex][posIndex]++; } /** * A Depth object is null (has never been initialized) if all depths are null. */ bool Depth::isNull() { for (int i=0; i<2; i++) { for (int j=0; j<3; j++) { if (depth[i][j] != DEPTHNULL) return false; } } return true; } bool Depth::isNull(int geomIndex) { return depth[geomIndex][1] == DEPTHNULL; } bool Depth::isNull(int geomIndex, int posIndex){ return depth[geomIndex][posIndex] == DEPTHNULL; } int Depth::getDelta(int geomIndex) { return depth[geomIndex][Position::RIGHT]-depth[geomIndex][Position::LEFT]; } /** * Normalize the depths for each geometry, if they are non-null. * A normalized depth * has depth values in the set { 0, 1 }. * Normalizing the depths * involves reducing the depths by the same amount so that at least * one of them is 0. If the remaining value is > 0, it is set to 1. */ void Depth::normalize() { for (int i=0; i<2; i++) { if (!isNull(i)) { int minDepth=depth[i][1]; if (depth[i][2]minDepth) newValue = 1; depth[i][j] = newValue; } } } } void Depth::add(Label* lbl){ for (int i=0; i<2; i++) { for (int j=1; j<3; j++) { int loc=lbl->getLocation(i,j); if (loc==Location::EXTERIOR || loc==Location::INTERIOR) { // initialize depth if it is null, otherwise add this location value if (isNull(i,j)) { depth[i][j]=depthAtLocation(loc); } else depth[i][j]+=depthAtLocation(loc); } } } } string Depth::toString() { ostringstream s; s<<"A:"<