#include #include #include #include #include #include "Fontdefs.h" #include "FTGLPolygonFont.h" extern void buildGLContext(); class FTGLPolygonFontTest : public CppUnit::TestCase { CPPUNIT_TEST_SUITE( FTGLPolygonFontTest); CPPUNIT_TEST( testConstructor); CPPUNIT_TEST( testRender); CPPUNIT_TEST( testBadDisplayList); CPPUNIT_TEST( testGoodDisplayList); CPPUNIT_TEST_SUITE_END(); public: FTGLPolygonFontTest() : CppUnit::TestCase( "FTGLPolygonFont Test") { } FTGLPolygonFontTest( const std::string& name) : CppUnit::TestCase(name) {} ~FTGLPolygonFontTest() { } void testConstructor() { buildGLContext(); FTGLPolygonFont* polygonFont = new FTGLPolygonFont( FONT_FILE); CPPUNIT_ASSERT( polygonFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void testRender() { buildGLContext(); FTGLPolygonFont* polygonFont = new FTGLPolygonFont( FONT_FILE); polygonFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( polygonFont->Error() == 0x97); // Invalid pixels per em CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); polygonFont->FaceSize(18); polygonFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( polygonFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void testBadDisplayList() { buildGLContext(); FTGLPolygonFont* polygonFont = new FTGLPolygonFont( FONT_FILE); polygonFont->FaceSize(18); int glList = glGenLists(1); glNewList( glList, GL_COMPILE); polygonFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT( glGetError() == GL_INVALID_OPERATION); } void testGoodDisplayList() { buildGLContext(); FTGLPolygonFont* polygonFont = new FTGLPolygonFont( FONT_FILE); polygonFont->FaceSize(18); polygonFont->UseDisplayList(false); int glList = glGenLists(1); glNewList( glList, GL_COMPILE); polygonFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void setUp() {} void tearDown() {} private: }; CPPUNIT_TEST_SUITE_REGISTRATION( FTGLPolygonFontTest);