// ========================================================== // Utility functions // // Design and implementation by // - Floris van den Berg (flvdberg@wxs.nl) // - Hervé Drolon // - Ryan Rubley (ryan@lostreality.org) // // This file is part of FreeImage 3 // // COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY // OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES // THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE // OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED // CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT // THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY // SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL // PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER // THIS DISCLAIMER. // // Use at your own risk! // ========================================================== #ifndef UTILITIES_H #define UTILITIES_H // ========================================================== // Standard includes used by the library // ========================================================== #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // ========================================================== // Bitmap palette and pixels alignment // ========================================================== #define FIBITMAP_ALIGNMENT 16 // We will use a 16 bytes alignment boundary // Memory allocation on a specified alignment boundary // defined in BitmapAccess.cpp void* FreeImage_Aligned_Malloc(size_t amount, size_t alignment); void FreeImage_Aligned_Free(void* mem); // ========================================================== // File I/O structs // ========================================================== // these structs are for file I/O and should not be confused with similar // structs in FreeImage.h which are for in-memory bitmap handling #ifdef _WIN32 #pragma pack(push, 1) #else #pragma pack(1) #endif // _WIN32 typedef struct tagFILE_RGBA { unsigned char r,g,b,a; } FILE_RGBA; typedef struct tagFILE_BGRA { unsigned char b,g,r,a; } FILE_BGRA; typedef struct tagFILE_RGB { unsigned char r,g,b; } FILE_RGB; typedef struct tagFILE_BGR { unsigned char b,g,r; } FILE_BGR; #ifdef _WIN32 #pragma pack(pop) #else #pragma pack() #endif // _WIN32 // ========================================================== // Utility functions // ========================================================== #ifndef _WIN32 inline char* i2a(unsigned i, char *a, unsigned r) { if (i/r > 0) a = i2a(i/r,a,r); *a = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"[i%r]; return a+1; } /** Transforms integer i into an ascii string and stores the result in a; string is encoded in the base indicated by r. @param i Number to be converted @param a String result @param r Base of value; must be in the range 2 - 36 @return Returns a */ inline char * _itoa(int i, char *a, int r) { r = ((r < 2) || (r > 36)) ? 10 : r; if(i < 0) { *a = '-'; *i2a(-i, a+1, r) = 0; } else *i2a(i, a, r) = 0; return a; } #endif // !_WIN32 inline unsigned char HINIBBLE (unsigned char byte) { return byte & 0xF0; } inline unsigned char LOWNIBBLE (unsigned char byte) { return byte & 0x0F; } inline int CalculateUsedBits(int bits) { int bit_count = 0; unsigned bit = 1; for (unsigned i = 0; i < 32; i++) { if ((bits & bit) == bit) { bit_count++; } bit <<= 1; } return bit_count; } inline int CalculateLine(int width, int bitdepth) { return ((width * bitdepth) + 7) / 8; } inline int CalculatePitch(int line) { return line + 3 & ~3; } inline int CalculateUsedPaletteEntries(int bit_count) { if ((bit_count >= 1) && (bit_count <= 8)) return 1 << bit_count; return 0; } inline unsigned char * CalculateScanLine(unsigned char *bits, unsigned pitch, int scanline) { return (bits + (pitch * scanline)); } inline void ReplaceExtension(char *result, const char *filename, const char *extension) { for (int i = strlen(filename) - 1; i > 0; --i) { if (filename[i] == '.') { memcpy(result, filename, i); result[i] = '.'; memcpy(result + i + 1, extension, strlen(extension) + 1); return; } } memcpy(result, filename, strlen(filename)); result[strlen(filename)] = '.'; memcpy(result + strlen(filename) + 1, extension, strlen(extension) + 1); } // ========================================================== // Big Endian / Little Endian utility functions // ========================================================== inline void SwapShort(WORD *sp) { BYTE *cp = (BYTE *)sp, t = cp[0]; cp[0] = cp[1]; cp[1] = t; } inline void SwapLong(DWORD *lp) { BYTE *cp = (BYTE *)lp, t = cp[0]; cp[0] = cp[3]; cp[3] = t; t = cp[1]; cp[1] = cp[2]; cp[2] = t; } // ========================================================== // Greyscale conversion // ========================================================== #define GREY(r, g, b) (BYTE)(((WORD)r * 77 + (WORD)g * 150 + (WORD)b * 29) >> 8) // .299R + .587G + .114B /* #define GREY(r, g, b) (BYTE)(((WORD)r * 169 + (WORD)g * 256 + (WORD)b * 87) >> 9) // .33R + 0.5G + .17B */ // ========================================================== // Template utility functions // ========================================================== /// Max function template T MAX(T a, T b) { return (a > b) ? a: b; } /// Min function template T MIN(T a, T b) { return (a < b) ? a: b; } /// INPLACESWAP adopted from codeguru.com template void INPLACESWAP(T& a, T& b) { a ^= b; b ^= a; a ^= b; } /** This procedure computes minimum min and maximum max of n numbers using only (3n/2) - 2 comparisons. min = L[i1] and max = L[i2]. ref: Aho A.V., Hopcroft J.E., Ullman J.D., The design and analysis of computer algorithms, Addison-Wesley, Reading, 1974. */ template void MAXMIN(const T* L, long n, T& max, T& min) { long i1, i2, i, j; T x1, x2; long k1, k2; i1 = 0; i2 = 0; min = L[0]; max = L[0]; j = 0; if((n % 2) != 0) j = 1; for(i = j; i < n; i+= 2) { k1 = i; k2 = i+1; x1 = L[k1]; x2 = L[k2]; if(x1 > x2) { k1 = k2; k2 = i; x1 = x2; x2 = L[k2]; } if(x1 < min) { min = x1; i1 = k1; } if(x2 > max) { max = x2; i2 = k2; } } } #endif // UTILITIES_H