DevIL TODO: ----------- - IL_LUMINANCE_ALPHA support must be tested in ilApplyPal(); - IL_COLOUR_INDEX: must be implemented in iluReplaceColour(ILubyte Red, ILubyte Green, ILubyte Blue, ILfloat Tolerance); - Check saving of Luminance (8 bpp/1 Bpp) BMP - ilKeyColor ilAddKey... - iluRotate3D - iluEqualize must be implemented for various Bpc - Add more filters. Some sites to look at are http://www.jasonwaltman.com/thesis/introduction.html http://www.dai.ed.ac.uk/CVonline/transf.htm http://www.fortunecity.com/lavendar/kane/39/ffpg.htm and http://www.opengl.org/developers/documentation/Version1.2/1.2specs/convolution_border_modes.txt . The last link describes ways to handle borders for the convolution filters. It might be worthwhile to allow these kinds of options. - Finalize the Unicode support. For instance, ILUT doesn't use Unicode at all. - Add support for callbacks so that users can create progress meters for loading and saving in their applications. We could extend this idea further and allow cancellation of loading/saving images. - Get rid of dependence on the external libraries to create a smaller library. This is a bit of a monumental task, though. - Add an IL_BITMAP format. This would be great for WBMP files. The problem is that bit manipulation can be extremely tedious, even with macros. - Make better versions of the DevIL ports of the NeHe tutorials. Several of the tutorials don't call ilInit, for instance. - Fix problems with the MFC and static library versions of DevIL. - Add support for the external libraries to WinCE. - Add support for volume texture compression (VTC). - Find a way to make the filters (especially the convolution filters) work in three dimensions. - Finish support for regions in ILU. - Add support for regions in IL. This could be used to save only a specific portion of an image. - Add support for user-defined filters (possibly of a user-defined size). - Update the state stack in IL. Right now, it only saves part of the states when you push/pop. - Check compatibility with all the files in the BMP Suite. - Work on making DevIL more stable. There's probably a few places where I don't check the return value of ilNewImage, for instance. - Add dithering. - Look at .cgm support. - Add padding options, so that each line could be DWORD-padded, for instance. - Work on better .tif loading and saving. DevIL needs to use lower-level libtiff functions to accomplish this. - Find a better algorithm for generating DXTC textures. - Add volume texture saving (.dds). - Fix problems loading .dds files on Big Endian machines. - Work on the signed/unsigned conversions a bit more (IL_BYTE versus IL_UNSIGNED_BYTE, etc.). A good link for defining signed formats is http://www.sgi.com/software/opengl/advanced98/notes/node31.html . - Possibly add support for other colour spaces besides RGB (CMYK, YUV, etc.) - Look at adding FreeType support to ILU. - Implement a scripting "language" with LUA for ILU. This way, people can generate scripts to run a certain set of filters on all images. - Add support for blending modes with layers (such as in the .psd) format. - Add clipboard and printing support in Linux. - Add GIF support - Make the format in wich the images are loaded selectable and not fixed to BGR - Add TWAIN support. - Look at other rescaling algorithms: http://java.sun.com/products/java-media/jai/forDevelopers/jai1_0guide/Geom-image-manip.doc.html http://java.sun.com/products/java-media/jai/forDevelopers/jai1_0guide/Geom-image-manip.doc.html#55431 http://www.npac.syr.edu/projects/nasa/MILOJE/final/node36.html http://www.ultranet.com/~aramini/design.html