// Demeter Terrain Visualization Library by Clay Fowler // Copyright (C) 2002 Clay Fowler // $ID$ /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _TEXTURE_GENERATOR_DEMETER_H_ #define _TEXTURE_GENERATOR_DEMETER_H_ #include "Demeter/Terrain.h" /// \brief The Demeter Terrain Engine. namespace Demeter { class TERRAIN_API TextureGenerator { public: virtual void Init(Terrain * pTerrain, int textureWidth, int textureHeight); virtual void Generate() = 0; protected: void GetPosition(int texelX, int texelY, float &worldX, float &worldY); Terrain *m_pTerrain; int m_TextureWidth, m_TextureHeight; }; } #endif