# # Makefile for MacOS X - unrar # # Note: you have to 'make clean' before you can build # the sfx module # # MacOSX using GCC CXX=g++ CXXFLAGS=-O2 DEFINES=-DBIG_ENDIAN -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_BSD_COMPAT STRIP=strip ########################## COMPILE=$(CXX) $(CXXFLAGS) $(DEFINES) LINK=$(CXX) UNRAR_OBJ=rar.o list.o LIB_OBJ=dll.o smallfn.o OBJECTS=strlist.o strfn.o pathfn.o int64.o savepos.o global.o file.o filefn.o filcreat.o \ archive.o arcread.o unicode.o system.o isnt.o crypt.o crc.o rawread.o encname.o \ resource.o match.o timefn.o rdwrfn.o consio.o options.o ulinks.o errhnd.o rarvm.o \ rijndael.o getbits.o sha1.o extinfo.o extract.o volume.o find.o unpack.o \ recvol.o scantree.o rs.o cmddata.o filestr.o .cpp.o: $(COMPILE) -D$(WHAT) -c $< all: unrar clean: @rm -f *.o *.bak *~ *.dylib *.a unrar unrar: WHAT=UNRAR unrar: $(OBJECTS) $(UNRAR_OBJ) @rm -f unrar $(LINK) -o unrar $(LDFLAGS) $(OBJECTS) $(UNRAR_OBJ) $(LIBS) $(STRIP) unrar sfx: WHAT=SFX_MODULE sfx: $(OBJECTS) @rm -f default.sfx $(LINK) -o default.sfx $(LDFLAGS) $(OBJECTS) $(STRIP) default.sfx shlib: WHAT=RARDLL -DSILENT shlib: $(OBJECTS) $(LIB_OBJ) @rm -f libunrar.so $(LINK) -shared -o libunrar.dylib $(LDFLAGS) $(OBJECTS) $(LIB_OBJ) $(STRIP) libunrar.dylib lib: WHAT=RARDLL -DSILENT lib: $(OBJECTS) $(LIB_OBJ) @rm -f libunrar.a ar rcs libunrar.a $(OBJECTS) $(LIB_OBJ)