#ifndef COIN_SBMUTEX_H #define COIN_SBMUTEX_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include class SbMutex { public: SbMutex(void) { this->mutex = cc_mutex_construct(); } ~SbMutex(void) { cc_mutex_destruct(this->mutex); } int lock(void) { return cc_mutex_lock(this->mutex) == CC_OK ? 0 : 1; } SbBool tryLock(void) { return cc_mutex_try_lock(this->mutex) == CC_OK; } int unlock(void) { return cc_mutex_unlock(this->mutex) == CC_OK ? 0 : 1; } private: // FIXME: we need access to C mutex structur. Should we use friend, // or should we add a new public method to get to this structure? // pederb, 2002-06-26 friend class SbCondVar; cc_mutex * mutex; }; #ifndef COIN_INTERNAL // For TGS Inventor compile-time compatibility. #include #endif // COIN_INTERNAL #endif // !COIN_SBMUTEX_H