#ifndef COIN_SOUNKNOWNNODE_H #define COIN_SOUNKNOWNNODE_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #ifndef COIN_INTERNAL #error this is a private header file #endif /* !CoiN_INTERNAL */ #include class SoUnknownNodeP; /* This class is internal, but since the incorrect COIN_DLL_API tag wasn't discovered before the 2.0.0 release, it has to stay for the 2.x branch. */ class COIN_DLL_API SoUnknownNode : public SoNode { typedef SoNode inherited; // The following definitions are used instead of SO_NODE_HEADER() to // let SoUnknownNodes have dynamic handling of SoFieldData objects. PRIVATE_NODE_TYPESYSTEM_HEADER(); protected: virtual const SoFieldData * getFieldData(void) const; private: SoFieldData * classfielddata; static void * createInstance(void); // Node definition starts "proper". public: static void initClass(void); SoUnknownNode(void); void setNodeClassName(const SbName & name); virtual SoChildList * getChildren(void) const; virtual void GLRender(SoGLRenderAction * action); virtual void getBoundingBox(SoGetBoundingBoxAction * action); virtual void pick(SoPickAction * action); virtual void search(SoSearchAction * action); virtual void write(SoWriteAction * action); protected: virtual ~SoUnknownNode(); virtual SbBool readInstance(SoInput * in, unsigned short flags); virtual const char * getFileFormatName(void) const; virtual SoNode * addToCopyDict(void) const; virtual void copyContents(const SoFieldContainer * from, SbBool copyconnections); private: SoUnknownNodeP * pimpl; }; #endif // !COIN_SOUNKNOWNNODE_H