#ifndef COIN_SOTEXTURECOMBINEELEMENT_H #define COIN_SOTEXTURECOMBINEELEMENT_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include #include #include #include class SoState; class SoTextureCombineElementP; class COIN_DLL_API SoTextureCombineElement : public SoElement { typedef SoElement inherited; SO_ELEMENT_HEADER(SoTextureCombineElement); public: static void initClass(void); protected: virtual ~SoTextureCombineElement(); public: enum Source { PRIMARY_COLOR = 0x8577, TEXTURE = 0x1702, CONSTANT = 0x8576, PREVIOUS = 0x8578 }; enum Operand { SRC_COLOR = 0x0300, ONE_MINUS_SRC_COLOR = 0x0301, SRC_ALPHA = 0x0302, ONE_MINUS_SRC_ALPHA = 0x0303 }; enum Operation { REPLACE = 0x1E01, MODULATE = 0x2100, ADD = 0x0104, ADD_SIGNED = 0x8574, SUBTRACT = 0x84E7, INTERPOLATE = 0x8575, DOT3_RGB = 0x86AE, DOT3_RGBA = 0x86AF }; virtual void init(SoState * state); static void set(SoState * const state, SoNode * const node, const int unit, const Operation rgboperation, const Operation alphaoperation, const Source * rgbsource, const Source * alphasource, const Operand * rgboperand, const Operand * alphaoperand, const SbColor4f & constantcolor, const float rgbscale, const float alphascale); static SbBool isDefault(SoState * const state, const int unit); static void get(SoState * const state, const int unit, Operation & rgboperation, Operation & alphaoperation, Source * rgbsource, Source * alphasource, Operand * rgboperand, Operand * alphaoperand, SbColor4f & constantcolor, float & rgbscale, float & alphascale); virtual void push(SoState * state); virtual SbBool matches(const SoElement * elem) const; SoElement * copyMatchInfo(void) const; virtual void setElt(const int unit, const uint32_t nodeid, const Operation rgboperation, const Operation alphaoperation, const Source * rgbsource, const Source * alphasource, const Operand * rgboperand, const Operand * alphaoperand, const SbColor4f & constantcolor, const float rgbscale, const float alphascale); static void apply(SoState * state, const int unit); class UnitData { public: uint32_t nodeid; Source rgbsource[3]; Source alphasource[3]; Operand rgboperand[3]; Operand alphaoperand[3]; Operation rgboperation; Operation alphaoperation; SbColor4f constantcolor; float rgbscale; float alphascale; }; protected: const UnitData & getUnitData(const int unit) const; private: void setDefaultValues(const int unit); SoTextureCombineElementP * pimpl; }; #endif // !COIN_SOTEXTURECOMBINEELEMENT_H