#ifndef COIN_SOPOLYGONOFFSETELEMENT_H #define COIN_SOPOLYGONOFFSETELEMENT_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include class COIN_DLL_API SoPolygonOffsetElement : public SoReplacedElement { typedef SoReplacedElement inherited; SO_ELEMENT_HEADER(SoPolygonOffsetElement); public: static void initClass(void); protected: virtual ~SoPolygonOffsetElement(); public: enum Style { FILLED = 0x01, LINES = 0x02, POINTS = 0x04 }; virtual void init(SoState * state); static void set(SoState * state, SoNode * node, float factor, float units, Style styles, SbBool on); static void get(SoState * state, float & factor, float & units, Style & styles, SbBool & on); static void getDefault(float & factor, float & units, Style & styles, SbBool & on); protected: Style style; SbBool active; float offsetfactor; float offsetunits; virtual void setElt(float factor, float units, Style styles, SbBool on); }; #endif // !COIN_SOPOLYGONOFFSETELEMENT_H