#ifndef COIN_SOMATERIALBINDINGELEMENT_H #define COIN_SOMATERIALBINDINGELEMENT_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include class COIN_DLL_API SoMaterialBindingElement : public SoInt32Element { typedef SoInt32Element inherited; SO_ELEMENT_HEADER(SoMaterialBindingElement); public: static void initClass(void); protected: virtual ~SoMaterialBindingElement(); public: // constants: (numbers are adjusted for Inventor 2.0 binary format files) enum Binding { OVERALL = 2, PER_PART = 3, PER_PART_INDEXED = 4, PER_FACE = 5, PER_FACE_INDEXED = 6, PER_VERTEX = 7, PER_VERTEX_INDEXED = 8, DEFAULT = OVERALL, NONE = OVERALL }; // enum Binding virtual void init(SoState * state); static void set(SoState * const state, SoNode * const node, const Binding binding); static void set(SoState * const state, const Binding binding); static Binding get(SoState * const state); static Binding getDefault(); }; #endif // !COIN_SOMATERIALBINDINGELEMENT_H