#ifndef COIN_SOBBOXMODELMATRIXELEMENT_H #define COIN_SOBBOXMODELMATRIXELEMENT_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include class SoLocalBBoxMatrixElement; class COIN_DLL_API SoBBoxModelMatrixElement : public SoModelMatrixElement { typedef SoModelMatrixElement inherited; SO_ELEMENT_HEADER(SoBBoxModelMatrixElement); public: static void initClass(void); protected: virtual ~SoBBoxModelMatrixElement(); public: virtual void init(SoState * state); virtual void push(SoState * state); static void reset(SoState * const state, SoNode * const node); static void pushMatrix(SoState * const state, SbMatrix & matrix, SbMatrix & localmatrix); static void popMatrix(SoState * const state, const SbMatrix & matrix, const SbMatrix & localmatrix); protected: virtual void makeEltIdentity(void); virtual void setElt(const SbMatrix & matrix); virtual void multElt(const SbMatrix & matrix); virtual void translateEltBy(const SbVec3f & translation); virtual void rotateEltBy(const SbRotation & translation); virtual void scaleEltBy(const SbVec3f & scaleFactor); // the following two functions should not be called - only for debug usage virtual SbMatrix pushMatrixElt(); virtual void popMatrixElt(const SbMatrix & matrix); private: SoLocalBBoxMatrixElement *getLocal(); SoState *state; }; #endif // !COIN_SOBBOXMODELMATRIXELEMENT_H