#ifndef COIN_SOTOVRMLACTION_H #define COIN_SOTOVRMLACTION_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include class COIN_DLL_API SoToVRMLAction : public SoAction { typedef SoAction inherited; SO_ACTION_HEADER(SoToVRMLAction); public: SoToVRMLAction(void); virtual ~SoToVRMLAction(); static void initClass(void); virtual void apply(SoNode * node); virtual void apply(SoPath * path); virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE); SoNode * getVRMLSceneGraph(void) const; void expandSoFile(SbBool flag); SbBool areSoFileExpanded(void) const; void setUrlName(const SbString name); SbString getUrlName(void) const; void writeTexCoords(SbBool flag); SbBool areTexCoordWritten(void) const; void expandTexture2Node(SbBool flag); SbBool areTexture2NodeExpanded(void) const; void keepUnknownNodes(SbBool flag); SbBool areUnknownNodeKept(void) const; void convertInlineNodes(SbBool flag); SbBool doConvertInlineNodes(void) const; void conditionalConversion(SbBool flag); SbBool doConditionalConversion(void) const; void setVerbosity(SbBool flag); SbBool isVerbose(void) const; protected: virtual void beginTraversal(SoNode * node); private: class SoToVRMLActionP * pimpl; friend class SoToVRMLActionP; }; #endif // !COIN_SOTOVRMLACTION_H