#ifndef COIN_SOSUBACTION_H #define COIN_SOSUBACTION_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #ifndef COIN_INTERNAL // Added to be Inventor compliant. #include #include #else // !COIN_INTERNAL #include #include #endif // COIN_INTERNAL // ************************************************************************* #define SO_ACTION_ADD_METHOD(_nodeclass_, _method_) \ do { \ addMethod(_nodeclass_::getClassTypeId(), (SoActionMethod)_method_); \ } while (0) // ************************************************************************* #define SO_ACTION_CONSTRUCTOR(_classname_) \ do { \ _classname_::traversalMethods = this->methods; \ } while (0) // ************************************************************************* #define SO_ACTION_HEADER(_classname_) \ public: \ virtual SoType getTypeId(void) const; \ static SoType getClassTypeId(void); \ /*! \COININTERNAL */ \ static void addMethod(const SoType type, SoActionMethod method); \ /*! \COININTERNAL */ \ static void enableElement(const SoType type, const int stackindex); \ \ protected: \ virtual const SoEnabledElementsList & getEnabledElements(void) const; \ /* These two methods are not available in the original OIV API. */ \ /* They have been added as a work-around for Win32 DLL headaches. */ \ /* See further explanation below. 20000808 mortene. */ \ static SoEnabledElementsList * getClassEnabledElements(void); \ static SoActionMethodList * getClassActionMethods(void); \ \ private: \ /* The enabledElements and methods variables are protected in */ \ /* the original OIV API. This is not such a good idea, since */ \ /* exposed static class member variables is a major grievance */ \ /* with regard to Win32 DLLs. */ \ static void atexit_cleanup(void); \ static SoEnabledElementsList * enabledElements; \ static SoActionMethodList * methods; \ static SoType classTypeId // ************************************************************************* #define SO_ACTION_SOURCE(_classname_) \ SoEnabledElementsList * _classname_::enabledElements = NULL; \ SoActionMethodList * _classname_::methods = NULL; \ SoEnabledElementsList * _classname_::getClassEnabledElements(void) { return _classname_::enabledElements; } \ SoActionMethodList * _classname_::getClassActionMethods(void) { return _classname_::methods; } \ SoType _classname_::classTypeId STATIC_SOTYPE_INIT; \ SoType _classname_::getClassTypeId(void) { return _classname_::classTypeId; } \ SoType _classname_::getTypeId(void) const { return _classname_::classTypeId; } \ const SoEnabledElementsList & _classname_::getEnabledElements(void) const \ { \ assert(_classname_::enabledElements); \ return *_classname_::enabledElements; \ } \ void \ _classname_::addMethod(const SoType type, SoActionMethod method) \ { \ assert(_classname_::methods); \ _classname_::methods->addMethod(type, method); \ } \ void \ _classname_::enableElement(const SoType type, const int stackindex) \ { \ assert(_classname_::enabledElements); \ _classname_::enabledElements->enable(type, stackindex); \ } \ void \ _classname_::atexit_cleanup(void) \ { \ delete _classname_::enabledElements; \ _classname_::enabledElements = NULL; \ delete _classname_::methods; \ _classname_::methods = NULL; \ _classname_::classTypeId STATIC_SOTYPE_INIT; \ } // ************************************************************************* #define SO_ACTION_INIT_CLASS(_classname_, _parentclassname_) \ do { \ assert(_classname_::getClassTypeId() == SoType::badType()); \ assert(_parentclassname_::getClassTypeId() != SoType::badType()); \ _classname_::classTypeId = SoType::createType(_parentclassname_::getClassTypeId(), SO__QUOTE(_classname_)); \ _classname_::enabledElements = new SoEnabledElementsList(_parentclassname_::getClassEnabledElements()); \ _classname_::methods = new SoActionMethodList(_parentclassname_::getClassActionMethods()); \ } while (0) #define SO_ACTION_EXIT_CLASS(_class_) \ _class_::atexit_cleanup() // ************************************************************************* #endif // !COIN_SOSUBACTION_H