#ifndef COIN_SORAYPICKACTION_H #define COIN_SORAYPICKACTION_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include class SbBox3f; class SbLine; class SbMatrix; class SbVec2f; class SbVec2s; class SbVec3f; class SbViewVolume; class SbViewportRegion; class SoPickedPoint; class SoPickedPointList; class COIN_DLL_API SoRayPickAction : public SoPickAction { typedef SoPickAction inherited; SO_ACTION_HEADER(SoRayPickAction); public: SoRayPickAction(const SbViewportRegion & viewportregion); virtual ~SoRayPickAction(); static void initClass(void); void setPoint(const SbVec2s & viewportPoint); void setNormalizedPoint(const SbVec2f & normpoint); void setRadius(const float radiusinpixels); void setRay(const SbVec3f & start, const SbVec3f & direction, float neardistance = -1.0, float fardistance = -1.0); void setPickAll(const SbBool flag); SbBool isPickAll(void) const; const SoPickedPointList & getPickedPointList(void) const; SoPickedPoint * getPickedPoint(const int index = 0) const; void computeWorldSpaceRay(void); SbBool hasWorldSpaceRay(void) const; void setObjectSpace(void); void setObjectSpace(const SbMatrix & matrix); SbBool intersect(const SbVec3f & v0, const SbVec3f & v1, const SbVec3f & v2, SbVec3f & intersection, SbVec3f & barycentric, SbBool & front) const; SbBool intersect(const SbVec3f & v0, const SbVec3f & v1, SbVec3f & intersection) const; SbBool intersect(const SbVec3f & point) const; SbBool intersect(const SbBox3f & box, const SbBool usefullviewvolume = TRUE); SbBool intersect(const SbBox3f & box, SbVec3f & intersection, const SbBool usefullviewvolume = TRUE); const SbViewVolume & getViewVolume(void); const SbLine & getLine(void); SbBool isBetweenPlanes(const SbVec3f & intersection) const; SoPickedPoint * addIntersection(const SbVec3f & objectspacepoint); void reset(void); protected: virtual void beginTraversal(SoNode * node); private: class SoRayPickActionP * pimpl; }; #endif // !COIN_SORAYPICKACTION_H