#ifndef COIN_SOLINEHIGHLIGHTRENDERACTION_H #define COIN_SOLINEHIGHLIGHTRENDERACTION_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include class COIN_DLL_API SoLineHighlightRenderAction : public SoGLRenderAction { typedef SoGLRenderAction inherited; SO_ACTION_HEADER(SoLineHighlightRenderAction); public: SoLineHighlightRenderAction(void); SoLineHighlightRenderAction(const SbViewportRegion & viewportregion); virtual ~SoLineHighlightRenderAction(); static void initClass(void); virtual void apply(SoNode * node); virtual void apply(SoPath * path); virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE); void setVisible(const SbBool visible); SbBool isVisible(void) const; void setColor(const SbColor & color); const SbColor & getColor(void); void setLinePattern(uint16_t pattern); uint16_t getLinePattern(void) const; void setLineWidth(const float width); float getLineWidth(void) const; protected: SbBool hlVisible; // Some protected members are missing compared to OIV here. // I doubt that anyone will use them though, since it looked // like they should have been private. We chose to implement this // action in a different manner. But, if you need the protected members // provided by OIV here, contact us any we'll consider reimplementing // the action to conform more to OIV. pederb, 20000222 private: class SoLineHighlightRenderActionP * pimpl; friend class SoLineHighlightRenderActionP; }; #endif // !COIN_SOLINEHIGHLIGHTRENDERACTION_H