#ifndef COIN_SOGETPRIMITIVECOUNTACTION_H #define COIN_SOGETPRIMITIVECOUNTACTION_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include #include class COIN_DLL_API SoGetPrimitiveCountAction : public SoAction { typedef SoAction inherited; SO_ACTION_HEADER(SoGetPrimitiveCountAction); public: SoGetPrimitiveCountAction(void); virtual ~SoGetPrimitiveCountAction(); static void initClass(void); int getTriangleCount(void) const; int getLineCount(void) const; int getPointCount(void) const; int getTextCount(void) const; int getImageCount(void) const; SbBool containsNoPrimitives(void); SbBool containsNonTriangleShapes(void); SbBool is3DTextCountedAsTriangles(void); void setCount3DTextAsTriangles(const SbBool flag); SbBool canApproximateCount(void); void setCanApproximate(const SbBool flag); void setDecimationValue(SoDecimationTypeElement::Type type, float percentage = 1.0); SoDecimationTypeElement::Type getDecimationType(void); float getDecimationPercentage(void); void addNumTriangles(const int num); void addNumLines(const int num); void addNumPoints(const int num); void addNumText(const int num); void addNumImage(const int num); void incNumTriangles(void); void incNumLines(void); void incNumPoints(void); void incNumText(void); void incNumImage(void); protected: virtual void beginTraversal(SoNode * node); private: int numtris; int numlines; int numpoints; int numtexts; int numimages; SbBool textastris; SbBool approx; SbBool nonvertexastris; SoDecimationTypeElement::Type decimationtype; float decimationpercentage; }; #endif // !COIN_SOGETPRIMITIVECOUNTACTION_H