/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #ifndef COIN_SOVRMLSWITCH_H #define COIN_SOVRMLSWITCH_H #include #include #include #include // undef in case Inventor/nodes/SoSwitch.h has been included first #undef SO_SWITCH_NONE #undef SO_SWITCH_INHERIT #undef SO_SWITCH_ALL #define SO_SWITCH_NONE (-1) #define SO_SWITCH_INHERIT (-2) #define SO_SWITCH_ALL (-3) class SoVRMLSwitchP; class COIN_DLL_API SoVRMLSwitch : public SoGroup { typedef SoGroup inherited; SO_NODE_HEADER(SoVRMLSwitch); public: static void initClass(void); SoVRMLSwitch(void); SoVRMLSwitch( int choices); SoMFNode choice; SoSFInt32 whichChoice; virtual SbBool affectsState(void) const; void addChoice(SoNode * choice); void insertChoice(SoNode * choice, int idx); SoNode * getChoice(int idx) const; int findChoice(SoNode * choice) const; int getNumChoices(void) const; void removeChoice(int idx); void removeChoice(SoNode * node); void removeAllChoices(void); void replaceChoice(int idx, SoNode * choice); void replaceChoice(SoNode * old, SoNode * choice); virtual void doAction(SoAction * action); virtual void callback(SoCallbackAction * action); virtual void GLRender(SoGLRenderAction * action); virtual void pick(SoPickAction * action); virtual void getBoundingBox(SoGetBoundingBoxAction * action); virtual void handleEvent(SoHandleEventAction * action); virtual void getMatrix(SoGetMatrixAction * action); virtual void search(SoSearchAction * action); virtual void write(SoWriteAction * action); virtual void audioRender(SoAudioRenderAction * action); void addChild(SoNode * child); void insertChild(SoNode * child, int idx); SoNode * getChild(int idx) const; int findChild(const SoNode * child) const; int getNumChildren(void) const; void removeChild(int idx); void removeChild(SoNode * child); void removeAllChildren(void); void replaceChild(int idx, SoNode * node); void replaceChild(SoNode * old, SoNode * node); virtual SoChildList * getChildren(void) const; protected: virtual ~SoVRMLSwitch(void); virtual void notify(SoNotList * list); virtual SbBool readInstance(SoInput * in, unsigned short flags); virtual void copyContents(const SoFieldContainer * from, SbBool copyConn); private: void commonConstructor(void); SoVRMLSwitchP * pimpl; friend class SoVRMLSwitchP; }; // class SoVRMLSwitch #endif // ! COIN_SOVRMLSWITCH_H