#ifndef COIN_SOPRIMITIVEVERTEX_H #define COIN_SOPRIMITIVEVERTEX_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include #include class SoDetail; class COIN_DLL_API SoPrimitiveVertex { public: SoPrimitiveVertex(void); SoPrimitiveVertex(const SoPrimitiveVertex & pv); ~SoPrimitiveVertex(); const SbVec3f & getPoint(void) const; const SbVec3f & getNormal(void) const; const SbVec4f & getTextureCoords(void) const; int getMaterialIndex(void) const; const SoDetail * getDetail(void) const; SoPrimitiveVertex & operator =(const SoPrimitiveVertex & pv); void setPoint(const SbVec3f & point); void setNormal(const SbVec3f & normal); void setTextureCoords(const SbVec2f & texcoords); void setTextureCoords(const SbVec3f & texcoords); void setTextureCoords(const SbVec4f & texcoords); void setMaterialIndex(const int index); void setDetail(SoDetail * const detail); private: SbVec3f point; SbVec3f normal; SbVec4f textureCoords; int materialIndex; SoDetail * detail; }; #endif // !COIN_SOPRIMITIVEVERTEX_H