#ifndef COIN_SBVEC2S_H #define COIN_SBVEC2S_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include #include class COIN_DLL_API SbVec2s { public: SbVec2s(void); SbVec2s(const short v[2]); SbVec2s(const short x, const short y); int32_t dot(const SbVec2s& v) const; const short * getValue(void) const; void getValue(short& x, short& y) const; void negate(void); SbVec2s& setValue(const short v[2]); SbVec2s& setValue(short x, short y); short& operator [](const int i); const short& operator [](const int i) const; SbVec2s& operator *=(int d); SbVec2s& operator *=(double d); SbVec2s& operator /=(int d); SbVec2s& operator /=(double d); SbVec2s& operator +=(const SbVec2s& u); SbVec2s& operator -=(const SbVec2s& u); SbVec2s operator-(void) const; friend COIN_DLL_API SbVec2s operator *(const SbVec2s& v, int d); friend COIN_DLL_API SbVec2s operator *(const SbVec2s& v, double d); friend COIN_DLL_API SbVec2s operator *(int d, const SbVec2s& v); friend COIN_DLL_API SbVec2s operator *(double d, const SbVec2s& v); friend COIN_DLL_API SbVec2s operator /(const SbVec2s& v, int d); friend COIN_DLL_API SbVec2s operator /(const SbVec2s& v, double d); friend COIN_DLL_API SbVec2s operator +(const SbVec2s& v1, const SbVec2s& v2); friend COIN_DLL_API SbVec2s operator -(const SbVec2s& v1, const SbVec2s& v2); friend COIN_DLL_API int operator ==(const SbVec2s& v1, const SbVec2s& v2); friend COIN_DLL_API int operator !=(const SbVec2s& v1, const SbVec2s& v2); void print(FILE * fp) const; private: short vec[2]; }; COIN_DLL_API SbVec2s operator *(const SbVec2s& v, int d); COIN_DLL_API SbVec2s operator *(const SbVec2s& v, double d); COIN_DLL_API SbVec2s operator *(int d, const SbVec2s& v); COIN_DLL_API SbVec2s operator *(double d, const SbVec2s& v); COIN_DLL_API SbVec2s operator /(const SbVec2s& v, int d); COIN_DLL_API SbVec2s operator /(const SbVec2s& v, double d); COIN_DLL_API SbVec2s operator +(const SbVec2s& v1, const SbVec2s& v2); COIN_DLL_API SbVec2s operator -(const SbVec2s& v1, const SbVec2s& v2); COIN_DLL_API int operator ==(const SbVec2s& v1, const SbVec2s& v2); COIN_DLL_API int operator !=(const SbVec2s& v1, const SbVec2s& v2); #endif // !COIN_SBVEC2S_H