#ifndef COIN_SBHEAP_H #define COIN_SBHEAP_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include #include typedef struct { float (*eval_func)(void*); int (*get_index_func)(void*); void (*set_index_func)(void*, int); } SbHeapFuncs; class COIN_DLL_API SbHeap { public: SbHeap(const SbHeapFuncs &SbHeapFuncs, const int initsize = 1024); ~SbHeap(); void emptyHeap(void); int size(void) const; int add(void *obj); void remove(const int pos); void remove(void *obj); void *extractMin(); void *getMin(); void *operator[](const int idx); void newWeight(void *obj, int hpos = -1); SbBool buildHeap(SbBool (*progresscb)(float percentage, void *data) = NULL, void *data = NULL); SbBool traverseHeap(SbBool (*func)(void *, void *), void *userdata) const; private: SbHeapFuncs funcs; SbList heap; int heapInsert(void *obj); void *heapExtractMin(void); void heapReserve(const int newsize); void heapify(const int idx); }; #endif // !COIN_SBHEAP_H