#ifndef COIN_SBBOX3F_H #define COIN_SBBOX3F_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include #include class SbMatrix; class COIN_DLL_API SbBox3f { public: SbBox3f(void); SbBox3f(const float minx, const float miny, const float minz, const float maxx, const float maxy, const float maxz); SbBox3f(const SbVec3f & min, const SbVec3f & max); ~SbBox3f(); const SbVec3f & getMin(void) const; const SbVec3f & getMax(void) const; SbVec3f & getMin(void); SbVec3f & getMax(void); SbVec3f getCenter(void) const; void extendBy(const SbVec3f & point); void extendBy(const SbBox3f & box); SbBool intersect(const SbVec3f & point) const; SbBool intersect(const SbBox3f & box) const; void setBounds(const float minx, const float miny, const float minz, const float maxx, const float maxy, const float maxz); void setBounds(const SbVec3f & min, const SbVec3f & max); void getBounds(float & minx, float & miny, float & minz, float & maxx, float & maxy, float & maxz) const; void getBounds(SbVec3f & min, SbVec3f & max) const; void getOrigin(float & x0, float & y0, float & z0) const; void getSize(float & dx, float & dy, float & dz) const; void makeEmpty(void); SbBool isEmpty(void) const; SbBool hasVolume(void) const; void getSpan(const SbVec3f & dir, float & dmin, float & dmax) const; void transform(const SbMatrix & matrix); float getVolume(void) const; SbBool outside(const SbMatrix & mvp, int & cullbits) const; SbVec3f getClosestPoint(const SbVec3f & point) const; friend COIN_DLL_API int operator ==(const SbBox3f & b1, const SbBox3f & b2); friend COIN_DLL_API int operator !=(const SbBox3f & b1, const SbBox3f & b2); void print(FILE * file) const; private: SbVec3f min, max; }; COIN_DLL_API int operator ==(const SbBox3f & b1, const SbBox3f & b2); COIN_DLL_API int operator !=(const SbBox3f & b1, const SbBox3f & b2); #endif // !COIN_SBBOX3F_H