#ifndef COIN_SBBSPTREE_H #define COIN_SBBSPTREE_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include // for NULL definition #include #include #include #ifdef COIN_INTERNAL #define COIN_ALLOW_SBINTLIST #include #undef COIN_ALLOW_SBINTLIST #else #include #endif // COIN_INTERNAL class SbSphere; class coin_bspnode; // ************************************************************************* class COIN_DLL_API SbBSPTree { public: SbBSPTree(const int maxnodepts = 64, const int initsize = 4); ~SbBSPTree(); int numPoints() const; SbVec3f getPoint(const int idx) const; void getPoint(const int idx, SbVec3f & pt) const; void * getUserData(const int idx) const; void setUserData(const int idx, void * const data); int addPoint(const SbVec3f & pt, void * const userdata = NULL); int removePoint(const SbVec3f & pt); void removePoint(const int idx); int findPoint(const SbVec3f & pos) const; int findClosest(const SbVec3f & pos) const; void clear(const int initsize = 4); void findPoints(const SbSphere & sphere, SbIntList & array) const; int findClosest(const SbSphere & sphere, SbIntList & array) const; const SbBox3f & getBBox() const; const SbVec3f * getPointsArrayPtr() const; // Please stop using these two functions. They will be removed in // Coin 3.0. Use the SbIntList versions instead. void findPoints(const SbSphere & sphere, SbList & array) const; int findClosest(const SbSphere & sphere, SbList & array) const; private: friend class coin_bspnode; SbList pointsArray; SbList userdataArray; coin_bspnode * topnode; int maxnodepoints; SbBox3f boundingBox; }; #endif // !COIN_SBBSPTREE_H