#pragma once /* Quantum Minigolf, a computer game illustrating quantum mechanics Copyright (C) 2007 Friedemann Reinhard This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ //WebcamTracker - configures a webcam, extracts the images and implements a simple // image recognition algorithm to find the position of the - infrared marked - club // in the scene. It tracks its position and detects the hits. // To translate cam to screen coordinates, it needs to load a calibration file. #include "quantumminigolf.h" #include "Tracker.h" #include #include #include #include #include using namespace std; class WebcamTracker : public Tracker { public: WebcamTracker(int w, int h, int ix, int iy, int rball, float vmax, Renderer *renderer); ~WebcamTracker(void); void Init(){} void GetHit(float *v, float *phi); void AnimateHit(Uint32 duration, float v, float phi); int getix(){return ix;} int getiy(){return iy;} Renderer *renderer; private: // conversion between camera and screen coordinates void cam2scr(float *x, float *y); void scr2cam(float *x, float *y); //scr2cam is not operational yet. // provided only for future compatibility int rball; // radius of the ball int cam; // flag indicating whether a camera is present int cw, ch; // width and height of camera image; float xx, xy, yx, yy; // cam2screen matrix float cx, cy; // coordinates of the "Abschlag" in cam coordinates // handle to the webcam cameraEngine *camera; };