/** * Copyright Mikael Högdahl - triyana@users.sourceforge.net * * This source is distributed under the terms of the Q Public License version 1.0, * created by Trolltech (www.trolltech.com). */ #include "MH.h" #include "MHVector.h" #ifdef BUGG int MH::aaReference = 0; #endif /** */ void MH::ClearChanged (MHVector* ve) { for (int f = 0; f < ve->Size(); f++) (*ve)[f]->IsChanged(false); } /** */ bool MH::IsVectorChanged (MHVector* ve) { for (int f = 0; f < ve->Size(); f++) { if ((*ve)[f]->IsChanged() == true) return true; } return false; }