Changes in v0.32.4 ================== After all these years, a new SDL release, nothing fancy, mostly SDL related fixes. It's still the very old 0.32 codebase, not that of the Windows version. It has been updated merely out of fun. - renamed to YapeSDL - DevC++ workspace file included - a few keyboard fixes (ALT based shortcuts work again) - better sound rendering - better CPU management - various fixes here and there Changes in v0.32.3 ================== - noise channel fixed - the FPS counter now reports values below 50 FPS correctly - 50 Hz synchronization is also fixed Changes in v0.32.2 ================== - sound is implemented! (yet a bit clumsier than in the Windows version) - configuration settings now saved to user's home directory - some other bugs with the configuration file fixed - some keyboard mapping problems solved (cursor keys are now always usable) - save screenshots by pressing F7 - many new bugs - can't remember more, it's been too long since last version :) 0.32.1 ====== - first public release of the SDL version of Yape