--- makefile.sdl.orig Fri Aug 31 10:41:30 2007 +++ makefile.sdl Fri Aug 31 11:22:15 2007 @@ -66,11 +66,13 @@ # uncomment next line to include the debugger # DEBUG = 1 +ifeq ($(ARCH),i386) # uncomment next line to use DRC MIPS3 engine X86_MIPS3_DRC = 1 # uncomment next line to use DRC PowerPC engine X86_PPC_DRC = 1 +endif # uncomment next line to use DRC Voodoo rasterizers # X86_VOODOO_DRC = 1 @@ -96,7 +98,9 @@ # CELL = 1 # uncomment next line if you are building for a 64-bit target -# PTR64 = 1 +ifeq ($(ARCH),amd64) +PTR64 = 1 +endif # uncomment next line to build expat as part of MAME build BUILD_EXPAT = 1 @@ -160,8 +164,8 @@ # compiler, linker and utilities AR = @ar -CC = @gcc -LD = @gcc +CC := @$(CC) +LD = @$(CC) HHC = @-hhc MD = -mkdir$(EXE) RM = @rm -f @@ -258,8 +262,8 @@ endif # fullname is prefix+name+suffix -FULLNAME = $(PREFIX)$(NAME)$(SUFFIX) -FULLGUINAME = $(PREFIX)$(NAME)gui$(SUFFIX) +FULLNAME = $(NAME) +FULLGUINAME = $(NAME)gui # add an EXE suffix to get the final emulator name EMULATORCLI = $(FULLNAME)$(EXE) @@ -325,7 +329,7 @@ #------------------------------------------------- # we compile to C89 standard with GNU extensions -CFLAGS = -std=gnu89 +CFLAGS += -std=gnu89 # add -g if we need symbols ifdef SYMBOLS @@ -356,7 +360,7 @@ # and make all errors into warnings # but not on 64-bit or debug builds ifneq ($(OPTIMIZE),0) -CFLAGS += $(ARCH) -fno-strict-aliasing +CFLAGS += -fno-strict-aliasing # only -Werror if not PTR64 and not DEBUG ifndef PTR64 @@ -397,6 +401,7 @@ -I$(SRC)/lib/util \ -I$(SRC)/osd \ -I$(SRC)/osd/$(OSD) \ + -I$(LOCALBASE)/include ifdef MESS CFLAGS += \ @@ -412,7 +417,7 @@ # LDFLAGS are used generally; LDFLAGSEMULATOR are additional # flags only used when linking the core emulator -LDFLAGS = +LDFLAGS += -L$(LOCALBASE)/lib LDFLAGSEMULATOR = # strip symbols and other metadata in non-symbols builds