/****************************************************************/ /* */ /* Keep a mapping from attribute number to screen font. */ /* */ /****************************************************************/ # include # include # include "docScreenFontList.h" # include void docInitScreenFontList( ScreenFontList * sfl ) { sfl->sflAttributeToScreen= (int *)0; sfl->sflAttributeToScreenCount= 0; return; } void docCleanScreenFontList( ScreenFontList * sfl ) { if ( sfl->sflAttributeToScreen ) { free( sfl->sflAttributeToScreen ); } return; }