/* silcsockconn.h Author: Pekka Riikonen Copyright (C) 1997 - 2001, 2003 Pekka Riikonen The contents of this file are subject to one of the Licenses specified in the COPYING file; You may not use this file except in compliance with the License. The software distributed under the License is distributed on an "AS IS" basis, in the hope that it will be useful, but WITHOUT WARRANTY OF ANY KIND, either expressed or implied. See the COPYING file for more information. */ /****h* silcutil/SILC Socket Interface * * DESCRIPTION * * Implementation of the Socket Connection object. The SilcSocketConnection * is used by all applications to represent a socket based connection * to the network. The Socket Connection object handles inbound and outbound * data buffers, can perform keepalive actions for the connection and * supports connection based protocols as well. * ***/ #ifndef SILCSOCKCONN_H #define SILCSOCKCONN_H /****s* silcutil/SilcSocketConnectionAPI/SilcSocketConnection * * NAME * * typedef struct SilcSocketConnectionStruct *SilcSocketConnection; * * DESCRIPTION * * This context is forward declaration for the SilcSocketConnectionStruct. * This is allocated by the silc_socket_alloc and freed by the * silc_socket_free function. The silc_socket_dup can be used to * increase the reference counter of the context. The data is freed * by the silc_socket_free function only after the reference counter * hits zero. * ***/ typedef struct SilcSocketConnectionStruct *SilcSocketConnection; /****s* silcutil/SilcSocketConnectionAPI/SilcSocketConnectionHB * * NAME * * typedef struct SilcSocketConnectionHB *SilcSocketConnectionHB; * * DESCRIPTION * * This context is the heartbeat context for the SilcSockeConnection. * It is meant to hold the keepalive information for the connection. * This is allocated internally and freed internally by the * interface routines. * ***/ typedef struct SilcSocketConnectionHBStruct *SilcSocketConnectionHB; /****s* silcutil/SilcSocketConnectionAPI/SilcSocketConnectionQos * * NAME * * typedef struct SilcSocketConnectionQosStruct *SilcSocketConnectionQos; * * DESCRIPTION * * This structure is "Quality of Service" structure for the socket * connection and is set with silc_socket_set_qos function for a * socket context. * ***/ typedef struct SilcSocketConnectionQosStruct { SilcUInt16 read_limit_bytes; /* Max read bytes */ SilcUInt16 read_rate; /* Max read rate/second */ SilcUInt16 limit_sec; /* Limit seconds */ SilcUInt32 limit_usec; /* Limit microseconds */ SilcSchedule schedule; struct timeval next_limit; unsigned int cur_rate : 31; unsigned int applied : 1; SilcUInt32 data_len; SilcSocketConnection sock; } *SilcSocketConnectionQos; /****d* silcutil/SilcSocketConnectionAPI/SilcSocketType * * NAME * * typedef enum { ... } SilcSocketType; * * DESCRIPTION * * Socket types. These identifies the socket connection. There * are four different types; unknown, client, server and router. * Unknown connections are connections that hasn't advanced long * enough so that we might know which type of connection it is. * It is the applications responsibility to update the type * information when it becomes available. * * SOURCE */ typedef enum { SILC_SOCKET_TYPE_UNKNOWN = 0, SILC_SOCKET_TYPE_CLIENT = 1, SILC_SOCKET_TYPE_SERVER = 2, SILC_SOCKET_TYPE_ROUTER = 3 } SilcSocketType; /***/ /* Socket flags */ #define SILC_SF_NONE 0 #define SILC_SF_INBUF_PENDING 1 /* data in inbound buffer */ #define SILC_SF_OUTBUF_PENDING 2 /* data in outbound buffer */ #define SILC_SF_DISCONNECTING 3 /* socket disconnecting */ #define SILC_SF_DISCONNECTED 4 /* socket disconnected */ #define SILC_SF_HOST_LOOKUP 5 /* performing host lookup for socket */ #define SILC_SF_DISABLED 6 /* socket connection is disabled, no data is sent or received. */ #define SILC_SF_LISTENER 7 /****s* silcutil/SilcSocketConnectionAPI/SilcSocketConnectionStruct * * NAME * * struct SilcSocketConnectionStruct { ... }; * * DESCRIPTION * * This object holds information about the connected sockets to the server. * This is quite important object since this is referenced by the server all * the time when figuring out what the connection is supposed to be doing * and to whom we should send a message. This structure is the structure * for the SilcSocketConnection forward declaration. * * Following short description of the fields: * * int sock * * The actual connected socket. This is usually saved when accepting * new connection to the server. * * SilcSocketType type * * Type of the socket. This identifies the type of the connection. This * is mainly used to identify whether the connection is a client or a * server connection. * * void *user_data * * This is a pointer to a data that is is saved here at the same * time a new connection object is allocated. Usually this is a * back-pointer to some important data for fast referencing. For * SILC server this is a pointer to the ID list and for SILC client * to object holding active connections (windows). * * SilcProtocol protocol * * Protocol object for the socket. Currently only one protocol can be * executing at a time for a particular socket. * * SilcUInt32 flags * * Socket flags that indicate the status of the socket. This can * indicate several different status that can affect the use of the * socket object. * * int users * * Reference counter. When allocated it is set to one (1) and it won't * be freed until it hits zero (0). * * SilcSocketConnectionHB hb * * The heartbeat context. If NULL, heartbeat is not performed. * * SilcBuffer inbuf * SilcBuffer outbuf * * Incoming and outgoing buffers for the particular socket connection. * Incoming data from the socket is put after decryption in to the * inbuf buffer and outgoing data after encryption is put to the outbuf * buffer. * * char *hostname * char *ip * SilcUInt16 port * * Resolved hostname, IP address and port of the connection who owns * this object. * ***/ struct SilcSocketConnectionStruct { int sock; SilcSocketType type; void *user_data; SilcProtocol protocol; SilcUInt32 flags; int users; SilcSocketConnectionHB hb; SilcSocketConnectionQos qos; SilcBuffer inbuf; SilcBuffer outbuf; char *hostname; char *ip; SilcUInt16 port; SilcUInt8 sock_error; SilcUInt8 version; }; /* Macros */ /* Check for specific protocol version */ #define SILC_PROTOCOL_VERSION(s, maj, min) (s->version == maj##min) /* Amount of bytes to be read from the socket connection at once. */ #define SILC_SOCKET_READ_SIZE 16384 /* Default socket buffer size. */ #define SILC_SOCKET_BUF_SIZE 1024 /* Generic manipulation of flags */ #define SF_SET(x, f) (x)->flags |= (1L << (f)) #define SF_UNSET(x, f) (x)->flags &= ~(1L << (f)) #define SF_IS(x, f) ((x)->flags & (1L << (f))) /* Setting/Unsetting flags */ #define SILC_SET_OUTBUF_PENDING(x) SF_SET((x), SILC_SF_OUTBUF_PENDING) #define SILC_SET_INBUF_PENDING(x) SF_SET((x), SILC_SF_INBUF_PENDING) #define SILC_SET_DISCONNECTING(x) SF_SET((x), SILC_SF_DISCONNECTING) #define SILC_SET_DISCONNECTED(x) SF_SET((x), SILC_SF_DISCONNECTED) #define SILC_SET_HOST_LOOKUP(x) SF_SET((x), SILC_SF_HOST_LOOKUP) #define SILC_SET_DISABLED(x) SF_SET((x), SILC_SF_DISABLED) #define SILC_SET_LISTENER(x) SF_SET((x), SILC_SF_LISTENER) #define SILC_UNSET_OUTBUF_PENDING(x) SF_UNSET((x), SILC_SF_OUTBUF_PENDING) #define SILC_UNSET_INBUF_PENDING(x) SF_UNSET((x), SILC_SF_INBUF_PENDING) #define SILC_UNSET_DISCONNECTING(x) SF_UNSET((x), SILC_SF_DISCONNECTING) #define SILC_UNSET_DISCONNECTED(x) SF_UNSET((x), SILC_SF_DISCONNECTED) #define SILC_UNSET_HOST_LOOKUP(x) SF_UNSET((x), SILC_SF_HOST_LOOKUP) #define SILC_UNSET_DISABLED(x) SF_UNSET((x), SILC_SF_DISABLED) #define SILC_UNSET_LISTENER(x) SF_UNSET((x), SILC_SF_LISTENER) /* Checking for flags */ #define SILC_IS_OUTBUF_PENDING(x) SF_IS((x), SILC_SF_OUTBUF_PENDING) #define SILC_IS_INBUF_PENDING(x) SF_IS((x), SILC_SF_INBUF_PENDING) #define SILC_IS_DISCONNECTING(x) SF_IS((x), SILC_SF_DISCONNECTING) #define SILC_IS_DISCONNECTED(x) SF_IS((x), SILC_SF_DISCONNECTED) #define SILC_IS_HOST_LOOKUP(x) SF_IS((x), SILC_SF_HOST_LOOKUP) #define SILC_IS_DISABLED(x) SF_IS((x), SILC_SF_DISABLED) #define SILC_IS_LISTENER(x) SF_IS((x), SILC_SF_LISTENER) /* Prototypes */ /****f* silcutil/SilcSocketConnectionAPI/silc_socket_alloc * * SYNOPSIS * * void silc_socket_alloc(int sock, SilcSocketType type, void *user_data, * SilcSocketConnection *new_socket); * * DESCRIPTION * * Allocates a new socket connection object. The allocated object is * returned to the new_socket argument. The `sock' is the socket * for the connection, the `type' the initial type of the connection and * the `user_data' a application specific pointer. * ***/ void silc_socket_alloc(int sock, SilcSocketType type, void *user_data, SilcSocketConnection *new_socket); /****f* silcutil/SilcSocketConnectionAPI/silc_socket_free * * SYNOPSIS * * void silc_socket_free(SilcSocketConnection sock); * * DESCRIPTION * * Frees the socket connection context. This frees it only if the * reference counter of the socket is zero, otherwise it decreases the * reference counter. * ***/ void silc_socket_free(SilcSocketConnection sock); /****f* silcutil/SilcSocketConnectionAPI/silc_socket_dup * * SYNOPSIS * * SilcSocketConnection silc_socket_dup(SilcSocketConnection sock); * * DESCRIPTION * * Duplicates the socket context. This actually does not duplicate * any data, instead this increases the reference counter of the * context. The reference counter is decreased by calling the * silc_socket_free function and it frees the data when the counter * hits zero. * ***/ SilcSocketConnection silc_socket_dup(SilcSocketConnection sock); /****f* silcutil/SilcSocketConnectionAPI/silc_socket_read * * SYNOPSIS * * int silc_socket_read(SilcSocketConnection sock); * * DESCRIPTION * * Reads data from the socket connection into the incoming data buffer. * It reads as much as possible from the socket connection. This returns * amount of bytes read or -1 on error or -2 on case where all of the * data could not be read at once. Implementation of this function * may be platform specific. * ***/ int silc_socket_read(SilcSocketConnection sock); /****f* silcutil/SilcSocketConnectionAPI/silc_socket_write * * SYNOPSIS * * int silc_socket_write(SilcSocketConnection sock); * * DESCRIPTION * * Writes data from the outgoing buffer to the socket connection. If the * data cannot be written at once, it must be written at later time. * The data is written from the data section of the buffer, not from head * or tail section. This automatically pulls the data section towards end * after writing the data. Implementation of this function may be * platform specific. * ***/ int silc_socket_write(SilcSocketConnection sock); /****f* silcutil/SilcSocketConnectionAPI/silc_socket_get_error * * SYNOPSIS * * bool silc_socket_get_error(SilcSocketConnection sock, char *error, * SilcUInt32 error_len); * * DESCRIPTION * * Returns human readable error message into the `error' buffer if * the socket is in error status. Returns TRUE if error message was * written into the buffer and FALSE if there is not socket error. * ***/ bool silc_socket_get_error(SilcSocketConnection sock, char *error, SilcUInt32 error_len); /****f* silcutil/SilcSocketConnectionAPI/SilcSocketConnectionHBCb * * SYNOPSIS * * typedef void (*SilcSocketConnectionHBCb)(SilcSocketConnection sock, * void *context); * * DESCRIPTION * * Heartbeat callback function. This is the function in the application * that this library will call when it is time to send the keepalive * packet SILC_PACKET_HEARTBEAT. * ***/ typedef void (*SilcSocketConnectionHBCb)(SilcSocketConnection sock, void *context); /****f* silcutil/SilcSocketConnectionAPI/silc_socket_set_heartbeat * * SYNOPSIS * * void silc_socket_set_heartbeat(SilcSocketConnection sock, * SilcUInt32 heartbeat, * void *hb_context, * SilcSocketConnectionHBCb hb_callback, * SilcSchedule schedule); * * DESCRIPTION * * Sets the heartbeat timeout and prepares the socket for performing * heartbeat in `heartbeat' intervals (seconds). The `hb_context' is * allocated by the application and will be sent as argument to the * `hb_callback' function that is called when the `heartbeat' timeout * expires. The callback `hb_context' won't be touched by the library * but and must be freed by the application. The `schedule' is the * application's scheduler. * ***/ void silc_socket_set_heartbeat(SilcSocketConnection sock, SilcUInt32 heartbeat, void *hb_context, SilcSocketConnectionHBCb hb_callback, SilcSchedule schedule); /****f* silcutil/SilcSocketConnectionAPI/silc_socket_set_qos * * SYNOPSIS * * void silc_socket_set_qos(SilcSocketConnection sock, * SilcUInt32 read_rate, * SilcUInt32 read_limit_bytes, * SilcUInt32 limit_sec, * SilcUInt32 limit_usec, * SilcSchedule schedule) * * DESCRIPTION * * Sets a "Quality of Service" settings for socket connection `sock'. * The `read_rate' specifies the maximum read operations per second. * If more read operations are executed the limit will be applied for * the reading. The `read_limit_bytes' specifies the maximum data * that is read. It is guaranteed that silc_socket_read never returns * more that `read_limit_bytes' of data. If more is read the limit * will be applied for the reading. The `limit_sec' and `limit_usec' * specifies the limit that is applied if `read_rate' and/or * `read_limit_bytes' is reached. The `schedule' is the application's * scheduler. If all arguments except `sock' are NULL or zero this * resets the QoS from the socket, all QoS for this socket that may * be pending will be cancelled. * ***/ void silc_socket_set_qos(SilcSocketConnection sock, SilcUInt32 read_rate, SilcUInt32 read_limit_bytes, SilcUInt32 limit_sec, SilcUInt32 limit_usec, SilcSchedule schedule); /****f* silcutil/SilcSocketConnectionAPI/SilcSocketHostLookupCb * * SYNOPSIS * * typedef void (*SilcSocketHostLookupCb)(SilcSocketConnection sock, * void *context); * * DESCRIPTION * * Asynchronous host lookup callback function that will be called * when the lookup is performed. * ***/ typedef void (*SilcSocketHostLookupCb)(SilcSocketConnection sock, void *context); /****f* silcutil/SilcSocketConnectionAPI/silc_socket_host_lookup * * SYNOPSIS * * void silc_socket_host_lookup(SilcSocketConnection sock, * bool port_lookup, * SilcSocketHostLookupCb callback, * void *context, * SilcSchedule schedule); * * DESCRIPTION * * Performs asynchronous host name and IP address lookups for the * specified socket connection. This may be called when the socket * connection is created and the full IP address and fully qualified * domain name information is desired. The `callback' with `context' * will be called after the lookup is performed. The `schedule' * is the application's scheduler which the lookup routine needs. * If the socket connection is freed during the lookup the library * will automatically cancel the lookup and the `callback' will not be * called. * * If `port_lookup' is TRUE then the remote port of the socket * connection is resolved. After the information is resolved they * are accessible using sock->ip and sock->hostname pointers. Note * that if the both IP and FQDN could not be resolved the sock->hostname * includes the IP address of the remote host. The resolved port is * available in sock->port. * ***/ void silc_socket_host_lookup(SilcSocketConnection sock, bool port_lookup, SilcSocketHostLookupCb callback, void *context, SilcSchedule schedule); #endif