# SDL random rect sample
# original code by adas@geocities.co.jp written by C
# auther TAMURA Kenichi <sgs02516@nifty.com>
#
require 'sdl'
src_w = 640
src_h = 480
src_d = 16
dst_w = 0
dst_h = 0
MAX = 1000
RECTSIZE = 400
SDL.init SDL::INIT_VIDEO
screen = SDL::setVideoMode src_w,src_h,src_d, SDL::SWSURFACE|SDL::ANYFORMAT
srand
(1 .. MAX).each do |i|
color = screen.mapRGB rand(256),rand(256),rand(256)
dst_w = rand(RECTSIZE) + 1
dst_h = rand(RECTSIZE) + 1
screen.fillRect rand(src_w-dst_w), rand(src_h-dst_h), dst_w, dst_h, color
screen.updateRect 0,0,0,0
while event = SDL::Event2.poll
case event
when SDL::Event2::Quit
exit
when SDL::Event2::KeyDown
exit if event.sym == SDL::Key::ESCAPE
end
end
SDL::Key.scan
end
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