require 'sdl'
SDL.init( SDL::INIT_VIDEO )
screen = SDL::setVideoMode(640,480,16,SDL::SWSURFACE)
screen.fillRect 0,0,640,480,[32,240,100]
screen.flip
SDL::WM::setCaption $0,$0
image=SDL::Surface.loadBMP 'cursor.bmp'
SDL::Mouse.setCursor image,image[0,0],image[1,1],image[7,0],543
while true
while event = SDL::Event2.poll
case event
when SDL::Event2::KeyDown, SDL::Event2::Quit
exit
end
end
sleep 0.01
end