require 'sdl' SDL.init( SDL::INIT_VIDEO ) screen = SDL::setVideoMode(640,480,16,SDL::SWSURFACE) screen.fillRect 0,0,640,480,[32,240,100] screen.flip SDL::WM::setCaption $0,$0 image=SDL::Surface.loadBMP 'cursor.bmp' SDL::Mouse.setCursor image,image[0,0],image[1,1],image[7,0],543 while true while event = SDL::Event2.poll case event when SDL::Event2::KeyDown, SDL::Event2::Quit exit end end sleep 0.01 end