require 'sdl'
SDL.init( SDL::INIT_VIDEO )
screen = SDL::setVideoMode(640,480,16,SDL::SWSURFACE)
font = SDL::BMFont.open("font.bmp",SDL::BMFont::TRANSPARENT)
y = 0
while true
while event = SDL::Event2.poll
case event
when SDL::Event2::KeyDown, SDL::Event2::Quit
exit
end
end
screen.fillRect(0,0,640,480,0)
y = (y + 1) % 480
font.textout(screen,"BitMapFont Testing..",40,y)
screen.updateRect(0,0,0,0)
sleep 0.005
end