require 'sdl' SDL.init( SDL::INIT_VIDEO ) screen = SDL::setVideoMode(640,480,16,SDL::SWSURFACE) SDL::WM::setCaption $0, $0 Red=screen.format.mapRGB(255,0,0) screen.drawAAFilledCircle(320,240,220,[140,180,0]) screen.drawAALineAlpha(20,20,300,200,Red,rand(64)+128) screen.drawAACircleAlpha(100,100,50,[87,87,87],rand(64)+128) screen.drawFilledCircleAlpha(300,170,50,[87,80,0],rand(64)+128) screen.drawEllipseAlpha(320,240,100,200,[200,255,0],rand(64)+128) screen.flip while true while event = SDL::Event2.poll case event when SDL::Event2::KeyDown, SDL::Event2::Quit exit end end sleep 0.2 end