package Class::Adapter::Clear; =pod =head1 NAME Class::Adapter::Clear - A handy base Adapter class that makes no changes =head1 SYNOPSIS B # Load and create the CGI use CGI; $q = new CGI; # Create the page print $q->header, # HTTP Header $q->start_html('hello world'), # Start the page $q->h1('hello world'), # Hello World! $q->end_html; # End the page B # Load and create the CGI use CGI; $q = new CGI; # Convert to an Adapter use Class::Adapter::Clear; $q = new Class::Adapter::Clear( $q ); # Create the page print $q->header, # HTTP Header $q->start_html('hello world'), # Start the page $q->h1('hello world'), # Hello World! $q->end_html; # End the page B package My::CGI; use base 'Class::Adapter::Clear'; # Optional - Create the thing we are decorating auto-magically sub new { my $class = shift; # Create the object we are decorating my $query = CGI->new(@_); # Wrap it in the Adapter $class->SUPER::new($query); } # Decorate the h1 method to change what is created sub h1 { my $self = shift; my $str = shift; # Do something before the real method call if ( defined $str and $str eq 'hello world' ) { $str = 'Hello World!'; } $self->_OBJECT_->($str, @_); } =head1 DESCRIPTION C provides the base class for creating one common type of L classes. For more power, move up to L. On it's own C passes all methods through to the same method in the parent object with the same parameters, responds to C<-Eisa> like the parent object, and responds to C<-Ecan> like the parent object. It looks like a C, and it quacks like a C. On this base, you simple implement whatever method you want to do something special to. # Different method, same parameters sub method1 { my $self = shift; $self->_OBJECT_->method2(@_); # Call a different method } # Same method, different parameters sub method1 { my $self = shift; $self->_OBJECT_->method1( lc($_[0]) ); # Lowercase the param } # Same method, same parameters, tweak the result sub method1 { my $self = shift; my $rv = $self->_OBJECT_->method1(@_); $rv =~ s/\n/
\n/g; # Add line-break HTML tags at each newline return $rv; } As you can see, the advantage of this full-scale I approach, compared to inheritance, or function wrapping (see L), is that you have complete and utter freedom to do anything you might need to do, without stressing the Perl inheritance model or doing anything unusual or tricky with C references. You may never need this much power. But when you need it, you B need it. As an aside, Class::Adapter::Clear is implemented with the following L formula. use Class::Adapter::Builder ISA => '_OBJECT_', AUTOLOAD => 1; =head1 METHODS =head2 new $object As does the base L class, the default C constructor takes a single object as argument and creates a new object which holds the passed object. Returns a new C object, or C if you do not pass in an object. =cut use 5.005; use strict; use Class::Adapter::Builder ISA => '_OBJECT_', AUTOLOAD => 1; use vars qw{$VERSION}; BEGIN { $VERSION = '1.03'; } 1; =pod =head1 SUPPORT Bugs should be reported via the CPAN bug tracker at L For other issues, contact the author. =head1 AUTHOR Adam Kennedy Ecpan@ali.asE, L =head1 SEE ALSO L, L =head1 COPYRIGHT Copyright 2005 Adam Kennedy. All rights reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. The full text of the license can be found in the LICENSE file included with this module. =cut