/////////////////////////////////////////////////////////////////////////////// // MQ4CPP - Message queuing for C++ // Copyright (C) 2004-2007 Riccardo Pompeo (Italy) // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // #include "StoreForward.h" #include "Logger.h" class MyClient : public MessageStorer { private: unsigned itsCnt; public: MyClient(const char* theName, const char* theWorkingPath, const char* theHost, short thePort,const char* theRemoteService) :MessageStorer(theName,theWorkingPath,theHost,thePort,theRemoteService) { itsCnt=0; SCHEDULE(this,500); }; virtual ~MyClient() {}; protected: virtual void onWakeup(Wakeup* theMessage) { ostrstream aStream; aStream << "MyClient message " << ++itsCnt << ends; const char* aString=aStream.str(); TRACE(aString) LOG(aString) send(aString); delete aString; }; }; class MyServer : public Server { public: MyServer(const char* theName) : Server(theName) { }; virtual ~MyServer() { }; protected: string service(string theBuffer) { ostrstream aStream; aStream << "MyServer(" << getName() << ") receive='" << theBuffer.c_str() << "'" << ends; char* aString=aStream.str(); TRACE(aString) LOG(aString) return "OK"; }; }; void main_sleep(int val) { DISPLAY("...wait " << val << " secs...") Thread::sleep(val*1000); } int main(int argv,char* argc[]) { DISPLAY("MQ4CPP example10.cpp") DISPLAY("This example shows how to implement store&forward") bool client=false; char* host=NULL; int hport=0; if(argv < 3) { DISPLAY("Client usage: example10 -c hostip port") DISPLAY("Server usage: example10 -s port") return 0; } else if(string(argc[1]).compare("-c")==0 && argv==4) { client=true; DISPLAY("Default host name=" << argc[2]) host=argc[2]; DISPLAY("Default host port=" << argc[3]) hport=atoi(argc[3]); } else if(string(argc[1]).compare("-s")==0 && argv==3) { client=false; DISPLAY("Server port=" << argc[2]) hport=atoi(argc[2]); } else { DISPLAY("Client usage: example10 -c hostip port") DISPLAY("Server usage: example10 -s port") return 0; } try { if(client==true) { DISPLAY("Starting client threads...") STARTLOGGER("client.log") LOG("!!!!!!! example10.cpp - client !!!!!!!") MessageForwarder* aForwarder=new MessageForwarder("MyForwarder","tlog"); MyClient* aStorer=new MyClient("MyClient" , "tlog", host, hport, "MyServer"); main_sleep(100); } else { DISPLAY("Starting server threads...") STARTLOGGER("server.log") LOG("!!!!!!! example10.cpp - server !!!!!!!") MessageProxyFactory aFactory("MyFactory",hport); MyServer* aServer=new MyServer("MyServer"); main_sleep(100); } DISPLAY("...stopping threads...") Thread::shutdownInProgress(); STOPLOGGER() STOPREGISTRY() STOPTIMER() } catch(Exception& ex) { TRACE(ex.getMessage().c_str()) } catch(...) { TRACE("Unhandled exception") } DISPLAY("...done!") if(client) DISPLAY("See client.log for details") else DISPLAY("See server.log for details") return 0; }