attrib ("_refresh" => "true"); $enode = enode ("sdl-sprite.sprite1"); my $x = $enode->attrib( "xpos"); my $y = $enode->attrib( "ypos"); $x = rand(1024); $y = rand(768); $enode->attrib ("xpos" => "$x"); $enode->attrib ("ypos" => "$y"); } ]]>