#include #include "entity.h" /* This is handled as a special case in entity core. We just have * it here * for documentation basically. */ void norenderer_register (void) { Element *element; element = g_new0 (Element, 1); element->no_render_children = TRUE; element->tag = "norender"; element->description = "Any children of this tag are not be displayed, rendered etc."; element_register (element); }