/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "Sound/precomp.h" #include "API/Sound/soundoutput.h" #include "API/Sound/soundoutput_description.h" #include "API/Sound/soundfilter.h" #include "API/Sound/sound.h" #include "API/Core/System/thread.h" #include "soundoutput_generic.h" #ifdef WIN32 #include "Win32/soundoutput_directsound.h" #else #ifdef __APPLE__ #include "MacOSX/soundoutput_macosx.h" #else #include "Unix/soundoutput_oss.h" #endif #endif ///////////////////////////////////////////////////////////////////////////// // CL_SoundOutput construction: CL_SoundOutput::CL_SoundOutput() : impl(0) { } CL_SoundOutput::CL_SoundOutput(int mixing_frequency) : impl(0) { CL_SoundOutput_Description desc; desc.set_mixing_frequency(mixing_frequency); operator =(CL_SoundOutput(desc)); } CL_SoundOutput::CL_SoundOutput(const CL_SoundOutput_Description &desc) : impl(0) { #ifdef WIN32 impl = new CL_SoundOutput_DirectSound(desc.get_mixing_frequency()); #else #ifdef __APPLE__ impl = new CL_SoundOutput_MacOSX(desc.get_mixing_frequency()); #else impl = new CL_SoundOutput_OSS(desc.get_mixing_frequency()); #endif #endif impl->add_ref(); CL_Sound::select_output(this); } CL_SoundOutput::CL_SoundOutput(const CL_SoundOutput ©) : impl(copy.impl) { if (impl) impl->add_ref(); CL_Sound::select_output(this); } CL_SoundOutput::~CL_SoundOutput() { if (impl) impl->release_ref(); } ///////////////////////////////////////////////////////////////////////////// // CL_SoundOutput attributes: const std::string &CL_SoundOutput::get_name() const { CL_MutexSection mutex_lock(&impl->mutex); return impl->name; } int CL_SoundOutput::get_mixing_frequency() const { CL_MutexSection mutex_lock(&impl->mutex); return impl->mixing_frequency; } float CL_SoundOutput::get_global_volume() const { CL_MutexSection mutex_lock(&impl->mutex); return impl->volume; } float CL_SoundOutput::get_global_pan() const { CL_MutexSection mutex_lock(&impl->mutex); return impl->pan; } ///////////////////////////////////////////////////////////////////////////// // CL_SoundOutput operations: CL_SoundOutput &CL_SoundOutput::operator =(const CL_SoundOutput ©) { if (impl) impl->release_ref(); impl = copy.impl; if (impl) impl->add_ref(); CL_Sound::select_output(this); return *this; } void CL_SoundOutput::stop_all() { } void CL_SoundOutput::set_global_volume(float volume) { if (impl) { CL_MutexSection mutex_lock(&impl->mutex); impl->volume = volume; } } void CL_SoundOutput::set_global_pan(float pan) { if (impl) { CL_MutexSection mutex_lock(&impl->mutex); impl->pan = pan; } } void CL_SoundOutput::add_filter(CL_SoundFilter *filter, bool delete_filter) { if (impl) { CL_MutexSection mutex_lock(&impl->mutex); impl->filters.push_back(filter); impl->delete_filters.push_back(delete_filter); } } void CL_SoundOutput::remove_filter(CL_SoundFilter *filter) { if (impl) { CL_MutexSection mutex_lock(&impl->mutex); for (std::vector::size_type i=0; ifilters.size(); i++) { if (impl->filters[i] == filter) { if (impl->delete_filters[i]) delete impl->filters[i]; impl->filters.erase(impl->filters.begin()+i); impl->delete_filters.erase(impl->delete_filters.begin()+i); break; } } } } ///////////////////////////////////////////////////////////////////////////// // CL_SoundOutput implementation: