/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #ifndef header_component_manager_generic #define header_component_manager_generic #if _MSC_VER > 1000 #pragma once #endif #include #include #include #include #include "API/GUI/component_manager.h" #include "API/GUI/stylemanager.h" #include "API/GUI/component.h" #include "API/Core/XML/dom_element.h" #include "API/Core/XML/dom_document.h" class CL_InputSource; class CL_ComponentManager_Generic { //! Construction: public: CL_ComponentManager_Generic( const std::string &resource_id, CL_ResourceManager *resources, CL_Component *parent, CL_StyleManager *style); CL_ComponentManager_Generic( const std::string &filename, CL_Component *parent, CL_StyleManager *style, CL_InputSourceProvider *input_provider, bool delete_provider); CL_ComponentManager_Generic( const CL_DomDocument &document, const CL_DomElement &element, CL_Component *parent, CL_StyleManager *style); ~CL_ComponentManager_Generic(); //! Attributes: public: CL_Component *get_component(const std::string &component_id) const; CL_StyleManager *get_style_manager() const { return style_manager; } //! Operations: public: //! Implementation: private: void parse_components(const CL_DomElement &componentsElement, CL_Component *parent, bool root_level); CL_StyleManager *style_manager; CL_Component *parent; CL_DomDocument document; std::map component_map; std::vector root_components; }; #endif