/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanSound="Audio Mixing" //! header=sound.h #ifndef header_sound #define header_sound #ifdef CL_API_DLL #ifdef CL_SOUND_EXPORT #define CL_API_SOUND __declspec(dllexport) #else #define CL_API_SOUND __declspec(dllimport) #endif #else #define CL_API_SOUND #endif #if _MSC_VER > 1000 #pragma once #endif #include class CL_SoundOutput; class CL_API_SOUND CL_Sound //: Sound interface in ClanLib. //- !group=Sound/Audio Mixing! //- !header=sound.h! //-

All the functions that share name with those in CL_SoundOutput have the //- same functionality. The only difference is, that the ones CL_Sound //- operate on a selected sound output. This saves the trouble of passing around //- a pointer to the sound output, when only a single one is used anyway.

//also: CL_SoundOutput - Sound Output interface class. //also: CL_SoundBuffer - Sample class in ClanLib. { //! Selected CL_SoundOutput accessors: public: //: Returns the name of the current sound output: static const std::string &get_name(); //: Returns the mixing frequency of the current sound output. static int get_mixing_frequency(); //: Returns the current selected sound output. static CL_SoundOutput *get_current_output(); //: Change the current selected sound output. //param output: The new current selected sound output. static void select_output(CL_SoundOutput *output); }; #endif