#include #include /*----------------------------------------------------------------------------*/ void * G3d_openNewParam (char *name, int typeIntern, int cache, G3D_Region *region, int type, int doLzw, int doRle, int precision, int tileX, int tileY, int tileZ) { void *map; int oldCompress, oldLzw, oldRle, oldPrecision, oldTileX, oldTileY, oldTileZ; int oldType; G3d_initDefaults (); G3d_getCompressionMode (&oldCompress, &oldLzw, &oldRle, &oldPrecision); G3d_setCompressionMode (oldCompress, doLzw, doRle, precision); G3d_getTileDimension (&oldTileX, &oldTileY, &oldTileZ); G3d_setTileDimension (tileX, tileY, tileZ); oldType = G3d_getFileType (); G3d_setFileType (type); map = G3d_openCellNew (name, typeIntern, cache, region); G3d_setCompressionMode (oldCompress, oldLzw, oldRle, oldPrecision); G3d_setTileDimension (oldTileX, oldTileY, oldTileZ); G3d_setFileType (oldType); return map; }