#include #include #include "globals.h" #include #include #include "local_proto.h" int drawcell(View *view) { int fd; int left, top; int ncols, nrows; int row; DCELL *dcell; int repeat; struct Colors *colors; int read_colors; char msg[GNAME_MAX]; if (!view->cell.configured) return 0; if (view == VIEW_MAP1 || view == VIEW_MAP1_ZOOM) { colors = &VIEW_MAP1->cell.colors; read_colors = view == VIEW_MAP1; } else { colors = &VIEW_MAP2->cell.colors; read_colors = view == VIEW_MAP2; } if (read_colors) { G_free_colors (colors); if(G_read_colors (view->cell.name, view->cell.mapset, colors) < 0) return 0; } display_title (view); set_colors (colors); G_set_window (&view->cell.head); nrows = G_window_rows(); ncols = G_window_cols(); left = view->cell.left; top = view->cell.top; R_standard_color (BLUE); Outline_box (top, top+nrows-1, left, left+ncols-1); if (getenv("NO_DRAW")) return 1; fd = G_open_cell_old (view->cell.name, view->cell.mapset); if (fd < 0) return 0; dcell = G_allocate_d_raster_buf(); sprintf (msg, "Plotting %s ...", view->cell.name); Menu_msg(msg); for (row = 0; row < nrows; row += repeat) { R_move_abs (left, top+row); if(G_get_d_raster_row_nomask(fd, dcell, row) < 0) break; repeat = G_row_repeat_nomask (fd, row); D_d_raster (dcell, ncols, repeat, colors); } G_close_cell (fd); G_free (dcell); if(colors != &VIEW_MAP1->cell.colors) set_colors(&VIEW_MAP1->cell.colors); return row==nrows; }