/************************************************************* add_point: add point to region point list returns: TRUE (1) point added ok, FALSE (0) could not add, list full *************************************************************/ #include "globals.h" #include #include int add_point (int x, int y) { int last; if ((last = Region.npoints - 1) >= 0 && x == Region.point[last].x && y == Region.point[last].y) return(1); if (Region.npoints >= MAX_VERTEX) { G_warning(_("Can't mark another point. Only %d points allowed. Sorry."), MAX_VERTEX); return (0); } last++; Region.point[last].x = x; Region.point[last].y = y; Region.npoints++ ; /* draw the added line in yellow */ if (Region.npoints > 1) { R_standard_color(RED); R_move_abs(Region.point[last-1].x, Region.point[last-1].y); R_cont_abs(Region.point[last].x, Region.point[last].y); /* if (Region.view == VIEW_MAP1_ZOOM) line_in_map1(Region.point[last-1].x, Region.point[last-1].y, Region.point[last].x, Region.point[last].y, RED); */ } return (1); }