/* openvect.c */ char *openvect(char *); /* what.c */ int what(int, int, int, int, int, int, int, int); int show_buttons(int,int); /*flash.c*/ void flash_area(struct Map_info *, plus_t, struct line_pnts *, int); void flash_line(struct Map_info *, plus_t, struct line_pnts *, int); /* attr.c */ int disp_attr(char *, char *, char *, char *, int); #ifdef MAIN #define GLOBAL #else #define GLOBAL extern #endif GLOBAL char **vect; GLOBAL int nvects; GLOBAL struct Map_info *Map;