#include #include #include #include #include #include #include #include #ifndef GLOBAL #define GLOBAL extern #endif GLOBAL char new_name[40], current_name[40], orig_name[40]; GLOBAL char grid_color_name[40]; GLOBAL DCELL max_value, min_value; GLOBAL int cellsize; GLOBAL char user_mapset[40], current_mapset[40], orig_mapset[40]; GLOBAL struct Cell_head real_window; GLOBAL char *tempfile; GLOBAL struct Categories cats; GLOBAL struct Colors colr; GLOBAL struct Quant quant; GLOBAL int grid_color; GLOBAL int real_nrows, real_ncols; GLOBAL int colr_ok, cats_ok, quant_ok; GLOBAL int change_made; GLOBAL RASTER_MAP_TYPE map_type; /* keeping names straight: new_name - new name user has input for the cell layer to be created in their mapset user_mapset - mapset where "new_name" will be created. a.k.a. output of G_mapset command orig_name - name of the original file (being edited) a.k.a. the layer displayed on the monitor when the program starts orig_mapset - the mapset where the "orig_name" layer and it's support files are found. current_name- when editing is taking place, a map is displayed on the screen. The first time the user is in "edit mode", current_name will be same as orig_name. If edit mode is exited and then entered again (while still in Dedit), we will have written the changes made from the first edit to "new_name" and since we want what is on the screen to match the current state of edits, we set current_name to the new_name and Dcell new_name. current_mapset - mapset that jives with where the current_name is hanging out. */ /* draw_grid.c */ int draw_grid(void); /* edit.c */ int edit(void); int edit_mouse_info(void); int edit_mouse_info2(DCELL, DCELL); int use_mouse(void); /* main.c */ int do_edit(int, int, double); int error(int, char [128]); #ifdef __GNUC_MINOR__ int ext(void) __attribute__ ((__noreturn__)); #else int ext(void); #endif /* menu.c */ int main_menu(void); int option_menu(void); int color_menu(char *); int map_type_menu(void); int arrow_options(void); int get_arrow_inputs(void); int arrow_map(void); /* mk_new_layer.c */ int make_new_cell_layer(void); /* mk_tmp_file.c */ int make_temporary_file(void);