/* * screen.c * * All rights reserved. Copyright (C) 1996 by NARITA Tomio. * $Id: screen.c,v 1.4 2004/01/05 07:36:02 nrt Exp $ */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include #include #define ScreenSetBoth( f, seg, blk, off, phy ) \ { \ PositionSet( (f)->screen.top, (seg), (blk), (off), (phy) ); \ PositionSet( (f)->screen.bot, (seg), (blk), (off), (phy) ); \ } #define ScreenDecTop( f ) \ PositionDec( (f), (f)->screen.top.seg, (f)->screen.top.blk, (f)->screen.top.off, (f)->screen.top.phy ) #define ScreenDecBot( f ) \ PositionDec( (f), (f)->screen.bot.seg, (f)->screen.bot.blk, (f)->screen.bot.off, (f)->screen.bot.phy ) #define ScreenIncTop( f ) \ PositionInc( (f), (f)->screen.top.seg, (f)->screen.top.blk, (f)->screen.top.off, (f)->screen.top.phy ) #define ScreenIncBot( f ) \ PositionInc( (f), (f)->screen.bot.seg, (f)->screen.bot.blk, (f)->screen.bot.off, (f)->screen.bot.phy ) /* * 画面の位置の制御 * 前のページ, 次のページ, 論理行の何行目, 物理行の何行目, といった値で * ページをメモリへロードする. */ public unsigned int ScreenPrev( file_t *f, int physical ) { int i; for( i = 0 ; i < physical ; i++ ){ ScreenDecTop( f ); f->screen.lines++; if( f->screen.lines > f->height ){ ScreenDecBot( f ); f->screen.lines--; } } if( i < physical ) f->top = TRUE; else f->top = FALSE; if( f->screen.lines < f->height ) f->bottom = TRUE; else f->bottom = FALSE; f->find.pos = f->screen.top; return i; } public unsigned int ScreenNext( file_t *f, int physical ) { int i; for( i = 0 ; i < physical ; i++ ){ ScreenIncBot( f ); f->screen.lines++; if( f->screen.lines > f->height ){ ScreenIncTop( f ); f->screen.lines--; } } if( i < physical ){ f->top = FALSE; f->bottom = TRUE; } else { f->top = FALSE; f->bottom = FALSE; } f->find.pos = f->screen.top; return i; } public boolean_t ScreenBot( file_t *f ) { int i; unsigned int seg; int blk, off, phy; if( FALSE == f->done ){ ConsoleEnableInterrupt(); FileStretch( f, LV_PAGE_SIZE * SLOT_SIZE * FRAME_SIZE - 1 ); ConsoleDisableInterrupt(); } if( FALSE == FetchLine( f, f->lastSegment - 1, 0 ) ){ /* * null file */ f->top = FALSE; f->bottom = TRUE; f->screen.lines = 0; ScreenSetBoth( f, 0, 0, 0, 0 ); f->find.pos = f->screen.top; return FALSE; } seg = f->lastSegment - 1; blk = Block( seg ); off = f->page[ blk ].lines - 1; phy = f->page[ blk ].line[ off ].heads - 1; ScreenSetBoth( f, seg, blk, off, phy ); for( i = 0 ; i < ( f->height - 1 ) ; i++ ) ScreenDecTop( f ); f->top = FALSE; f->bottom = TRUE; f->screen.lines = i + 1; f->find.pos = f->screen.top; if( TRUE == kb_interrupted ) return FALSE; return TRUE; } public boolean_t ScreenTop( file_t *f, unsigned int logical ) { int i; unsigned int seg; int blk, off, phy; boolean_t res; if( logical > 0 ) logical--; ConsoleEnableInterrupt(); res = FetchLine( f, Segment( logical ), Offset( logical ) ); ConsoleDisableInterrupt(); if( FALSE == res ){ return ScreenBot( f ); } seg = Segment( logical ); blk = Block( seg ); off = Offset( logical ); phy = 0; ScreenSetBoth( f, seg, blk, off, phy ); for( i = 0 ; i < ( f->height - 1 ) ; i++ ) ScreenIncBot( f ); if( 0 == logical ) f->top = TRUE; else f->top = FALSE; if( i < f->height - 1 ) f->bottom = TRUE; else f->bottom = FALSE; f->screen.lines = i + 1; f->find.pos = f->screen.top; if( TRUE == kb_interrupted ) return FALSE; return TRUE; } public boolean_t ScreenTopPhysical( file_t *f, position_t *pos ) { int i; if( FALSE == FetchLine( f, pos->seg, pos->off ) ) return ScreenBot( f ); f->screen.top.seg = f->screen.bot.seg = pos->seg; f->screen.top.blk = f->screen.bot.blk = pos->blk; f->screen.top.off = f->screen.bot.off = pos->off; f->screen.top.phy = f->screen.bot.phy = pos->phy; for( i = 0 ; i < ( f->height - 1 ) ; i++ ) ScreenIncBot( f ); if( f->screen.top.seg == 0 && f->screen.top.off == 0 && f->screen.top.phy == 0 ) f->top = TRUE; else f->top = FALSE; if( i < f->height - 1 ) f->bottom = TRUE; else f->bottom = FALSE; f->screen.lines = i + 1; f->find.pos = f->screen.top; return TRUE; } /* * 画面サイズを取得して file_t 構造体へ格納する. * その画面のリサイズに物理行管理を整合させるために従来の先頭行を * 論理行で指定し, ファイルをメモリへ再ロードする. * * ※ ページ・キャッシュを初期化してから呼ぶこと. */ public void ScreenRefresh( file_t *f ) { unsigned int logical; ConsoleGetWindowSize(); if( HEIGHT > LV_PAGE_SIZE * ( BLOCK_SIZE - 1 ) ) HEIGHT = LV_PAGE_SIZE * ( BLOCK_SIZE - 1 ); f->width = WIDTH; f->height = HEIGHT - 1; logical = 1 + f->screen.top.seg * LV_PAGE_SIZE + f->screen.top.off; ScreenTop( f, logical ); }